For a scenario each turn I need to check locations
can this be done?
and is it something like this?
makelocation(land, x-co, y-co)
for (i=0, i => player[0].units, i=i+i){
if (unit.location == land){
//somecode here
}
}
Or somoething else
can this be done?
and is it something like this?
makelocation(land, x-co, y-co)
for (i=0, i => player[0].units, i=i+i){
if (unit.location == land){
//somecode here
}
}
Or somoething else
Comment