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  • #16
    Ok Dale...if you say so.
    Yaes...the SLIC seems OK...
    BlueO...I guess he needs too many units, i just wanted to see some counter attack.
    AJ

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    • #17
      I've been trying out the Frenzy Mod, with the alteration that lets the human upgrade units as well as the AI, and it doesn't work. The units just don't upgrade. Maybe I have the wrong end of the stick and it isn't possible anyway.

      I think I preferred the CTP1 AI, I seem to have some good memories of it anyway.

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      • #18
        David,
        I noticed that my units only upgraded when I added a new unit to a stack, ie, if i create a machine gunner and add him to a stack, the old units suddenly upgrade.

        Other than that, I never see it happen.

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        • #19
          Hi evryone !

          I'm currently waiting for the medieval mod, can't wait to play it !!

          But for now I just play basic games and there is something that strikes me as odd in those game.
          Not in all games but over 90 %.

          I have diplomod 3.2 combined with frenzyAI 1.04 (newest). and later in the game when you have all of the map available when I check my opponents ALL of their capitals have been taken over by another CIV ?

          And they do not make any effort as to take back their own capital !
          I looked at the SLIC of frenzy and it lookes for a city to conquer and the search routine begines at 1 thus the capital.
          So scriptwise the enemy always comes to your capital to take it over....because slic told it to ! Isn't it possible they just pick a city to conquer !
          Or make the enemy take back their capital ! There has to be a way !

          Thnx a lot !

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