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  • quote:

    Originally posted by Apollon on 02-14-2001 01:35 AM


    For Diplomod 3.2, it's easy to install, just follow the instructions in the readme's.


    Hi Apollon,

    From another software challenged person, what tool does
    one use to edit the 'script.slc' file in the diplomod
    instructions.

    Everything else is easy because there all .txt files

    Dennis

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    • Double-click on the script.slc file and it'll ask you what program to open in. Find Wordpad (down the bottom of the list) and click OK.

      ------------------
      Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

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      • Hmm, I thought the game already did that, but with the assumption that all players were called Dale


        ------------------
        Nostalgia isn't what it used to be
        Nostalgia isn't what it used to be

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        • Dale whats the big idea with the "Nader" Personality.Please Explain this one and why isnt there a Bush/Gore personality?

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          • quote:

            Originally posted by Steve5304 on 02-17-2001 03:27 PM
            Dale whats the big idea with the "Nader" Personality.Please Explain this one and why isnt there a Bush/Gore personality?


            The writing team for CTP2 were liberal-minded...you can tell it if you read through the great library...why do I know? As they say, it takes one to know one.

            The best bit of CTP2 *must* be the great library--it's very informative and it is also a great read, truthful, historically accurate and in many cases up to date...I think it's one aspect of the game no one has ever really bothered thinking about.

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            • Yes, I have. In a stack with tanks and artillery, my artillery was always front and center. Also, machinegunners stand by idle when they could use their ranged attack.
              "Living thing = autonomous agent = autocatalytic molecular set capable of completing a thermogenic work cycle" -- Stuart Kauffman (paraphrased)

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              • I know that battle lines are supposed to be drawn by placing the strongest unit front and center. I would assume that range/flank factors become secondary when drawing up those lines, so it can be likely that due to the numbers, ranged units can end up on the front lines. The coracle/archer battle is actually logical from the standpoint of the computer, because coracles have a defend factor, so they automatically will go on the front lines, and the archers line up behind. Factor in the defend modifiers and those boats could of defeated the attacking stack.

                Certainly not realistic, but the computer works with numbers, not realism.

                One thing I discovered in experimentation is that range factors have to start at 15. A range factor of less than that will put those units on the front lines, so if you tweak numbers, you have to take that into account.

                I think that machine gunners have a range of 10 in the default game, so bump it up to 15-20 and see what happens.
                Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                ...aisdhieort...dticcok...

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