So I've made a mod including
9 tweaked techs.
14 new techs
1 new unit
3 new govs
and a totally redone tech tree.
I can load it but if anyone walks into a hut bad things might happen.
1. Barbarian huts just says nothing here.
2. Gold huts work
3. Advance huts, CRASH!!
4. Unit huts, CRASH!!!
5. City huts work (unless there is a city beside it of course)
6. Settler huts work.
Anyone anywhere have any idea why?
Chris
9 tweaked techs.
14 new techs
1 new unit
3 new govs
and a totally redone tech tree.
I can load it but if anyone walks into a hut bad things might happen.
1. Barbarian huts just says nothing here.
2. Gold huts work
3. Advance huts, CRASH!!
4. Unit huts, CRASH!!!
5. City huts work (unless there is a city beside it of course)
6. Settler huts work.
Anyone anywhere have any idea why?
Chris
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