nothing really important happened...
I'll send the turn on, then do screenshots and foreign intelligence (I guess I still have to do foreign intelligence for the previous turn).
- continued granary in Being while we're still below the happiness limit (although focus=food).
1 turn left before growth - continued the axeman in RNG Temple (aka Tassagrad)
4 turns left before completion (we should switch to barracks just before it is completed) - moved worker to one of the floodplains to start a road
3 turns left before it's built - left our scout untouched to heal. current health = 0.7/1
turns left for full healt : no idea, maybe 3?
I'll send the turn on, then do screenshots and foreign intelligence (I guess I still have to do foreign intelligence for the previous turn).
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