Turn 141, AD600
Units
I'm grouping units primarily by location. Details about promotions/health of units in square brakets. Details about precise location from city in parentheses (using N,S,E,W,garrison).
@Monsoon
3 Skirms (1S): head to Carnero
2 Workers: withdraw to Carnero (north) for forest chopping.
@Carnero
1 LB (garrison)
Axe (2N): head to Carnero
4 Workers: Road to marble x2, chop northern forests x2
@Taz
2Cats/Spear: Move towards Carnero
Warrior (Garrison)
2 Workers: improve road network for military units
@Wines
Skirm[CG1] (garrison): Head to Carnero as soon as garrison is replaced.
Spear: head to Wines as garrison
@EotS
Axe[CR3] (garrison)
Axe[2 turns to heal] (1SW)
Skirm[2/4 exp, unpromoted] (1SW): heal
@Voice
Skirm (garison)
Spear (iron): move east to fog bust
Skirm (gold mine): fortified for barbs
Axe[CR1] (N): move north to fogbust (need to keep barbs clear from marble until HE is built)
Axe[5/5 exp, 1.4/5 health, Combat1, one promo available] (garrison): heal
2 Workers: farm, mine
@SouthernFoglands
Axe (deep south): head home
Axe[Comb1] (SW): head home
Scout (S): find fog busting hill
Science 0%
Current (?/turn): Metal Casting (many turns)
(Paper 455/858)
Treasury 100%
Current 186g (+71 g/turn)
Civics HR-Vass-Slavery-Dec-Pagan
Can revolt in 4 turns
Cities
Eye of the Storm (Size 8)(at health cap)
WF to: 1, 4, 7, 74, 78, 8, 88, 9
Food: (5/turn) 12/34 (5 turns)
Hammers: (9/turn)
Production: War Elephant (5 turns) Poprush to allow time for regrowth we when switch to Bureaucracy
Winestrom (Size 5) (poprush - 31 turns)
WF: 2, 7, 4, 6, 87
Food (6/turn): 14/30 (3 turns)
Hammers: (4/turn)
Production: worker done, War Elephant
In queue: Library 73/90
GPP (0/turn): 40/200
Taz City (Size 4) (poprush - 46 turns)
WF: 1, 14, 4, 88
Food (4/turn): 18/28 (3 turns)
Hammers (6/turn)
Production: Worker done, begin War Elephant
In queue: Confucian temple (28/80)
The Voice (Size 4)
WF: 1, 66, 8, 23
Food (3/turn): 22/28 (2 turns)
Hammers (11/turn)
Production: Barracks (3 turns)
Carnero Tempestas (Size 3)
WF: 1, 8, 8
Food (3/turn): 6/26 (7 turns)
Hammers (7/turn)
Production: Granary done, begin Longbow or Walls? (lots of hammers over next few turns from chop)
Monsoon (Size 1)
WF: High production tile
Food (3/turn): 6/22 (6 turns)
Hammers (3/turn)
Production: build wealth
In-game diplomacy
?
Distant events
?
Units
I'm grouping units primarily by location. Details about promotions/health of units in square brakets. Details about precise location from city in parentheses (using N,S,E,W,garrison).
@Monsoon
3 Skirms (1S): head to Carnero
2 Workers: withdraw to Carnero (north) for forest chopping.
@Carnero
1 LB (garrison)
Axe (2N): head to Carnero
4 Workers: Road to marble x2, chop northern forests x2
@Taz
2Cats/Spear: Move towards Carnero
Warrior (Garrison)
2 Workers: improve road network for military units
@Wines
Skirm[CG1] (garrison): Head to Carnero as soon as garrison is replaced.
Spear: head to Wines as garrison
@EotS
Axe[CR3] (garrison)
Axe[2 turns to heal] (1SW)
Skirm[2/4 exp, unpromoted] (1SW): heal
@Voice
Skirm (garison)
Spear (iron): move east to fog bust
Skirm (gold mine): fortified for barbs
Axe[CR1] (N): move north to fogbust (need to keep barbs clear from marble until HE is built)
Axe[5/5 exp, 1.4/5 health, Combat1, one promo available] (garrison): heal
2 Workers: farm, mine
@SouthernFoglands
Axe (deep south): head home
Axe[Comb1] (SW): head home
Scout (S): find fog busting hill
Science 0%
Current (?/turn): Metal Casting (many turns)
(Paper 455/858)
Treasury 100%
Current 186g (+71 g/turn)
Civics HR-Vass-Slavery-Dec-Pagan
Can revolt in 4 turns
Cities
Eye of the Storm (Size 8)(at health cap)
WF to: 1, 4, 7, 74, 78, 8, 88, 9
Food: (5/turn) 12/34 (5 turns)
Hammers: (9/turn)
Production: War Elephant (5 turns) Poprush to allow time for regrowth we when switch to Bureaucracy
Winestrom (Size 5) (poprush - 31 turns)
WF: 2, 7, 4, 6, 87
Food (6/turn): 14/30 (3 turns)
Hammers: (4/turn)
Production: worker done, War Elephant
In queue: Library 73/90
GPP (0/turn): 40/200
Taz City (Size 4) (poprush - 46 turns)
WF: 1, 14, 4, 88
Food (4/turn): 18/28 (3 turns)
Hammers (6/turn)
Production: Worker done, begin War Elephant
In queue: Confucian temple (28/80)
The Voice (Size 4)
WF: 1, 66, 8, 23
Food (3/turn): 22/28 (2 turns)
Hammers (11/turn)
Production: Barracks (3 turns)
Carnero Tempestas (Size 3)
WF: 1, 8, 8
Food (3/turn): 6/26 (7 turns)
Hammers (7/turn)
Production: Granary done, begin Longbow or Walls? (lots of hammers over next few turns from chop)
Monsoon (Size 1)
WF: High production tile
Food (3/turn): 6/22 (6 turns)
Hammers (3/turn)
Production: build wealth
In-game diplomacy
?
Distant events
?
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