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Turn 35, 2640BC

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  • Turn 35, 2640BC

    Turn 35, 2640BC (current plan)

    Units
    Grog: 2/2, 1/2 Exp. Fortified on Vox gold
    Spinebreaker: 2/2 7/10 Exp (W2). Move 6-6
    Thug: 2/2, 0/2 Exp. Fort in EotS
    1st Skirmisher: 4/4, 0/2 Exp Move 9

    Worker: building Road (1 turn)

    Science
    Current (11/turn): Bronze Working (7 turns) (80/171)
    Polytheism 134/143


    Cities

    Eye of the Storm (Size 3)
    WF: same (4,8,87)
    Growth (3/turn): 13/26 (5 turns)
    Production (5/turn): Skirmisher (5/25) (4 turns)

    Diplomacy
    None

    Other
    None

  • #2
    Skirm to move 9 sounds fine to me (although I should really review a save or screenshot at some point).

    Did we decide that leaving our warrior on Vox's gold was better than forting him on a nearby forest tile?

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

    Comment


    • #3
      Originally posted by Arrian
      Did we decide that leaving our warrior on Vox's gold was better than forting him on a nearby forest tile?

      -Arrian
      Don't know if anything was decided yet, but for the moment I prefer the gold too.

      DeepO

      Comment


      • #4
        Further, while there are a lot of useful things to do with our worker, I'd really like him to start some road towards Vox. Even a couple of roaded tiles will give us a couple of turns advantage in when our first and subsequent skirms would arrive, and it seems like it's going to be tense in those exact few turns.

        DeepO

        Comment


        • #5


          Unless someone sees something in the Demographics that demands a change of course, I'll play the turn in a little while - this one is pretty straight forward.

          Comment


          • #6
            Turn 35, 2640BC

            Units
            Grog: 2/2, 1/2 Exp. Fortified on Vox gold
            Spinebreaker: 2/2 7/10 Exp (W2). Moved 6-6
            Thug: 2/2, 0/2 Exp. Fort in EotS
            1st Skirmisher: 4/4, 0/2 Exp Moved 9

            Worker: completed Road

            Science
            Current (11/turn): Bronze Working (7 turns) (80/171)
            Polytheism 134/143


            Cities

            Eye of the Storm (Size 3)
            WF: same (4,8,87)
            Growth (3/turn): 13/26 (5 turns)
            Production (5/turn): Skirmisher (5/25) (4 turns)

            Diplomacy
            None

            Other
            None

            Comment


            • #7
              Only things not so astonishing from stats this turn...

              ACen gained a tech (most likely non mil).

              Someone built a warrior, or someone built an archer and someone lost a warrior, or ACen gained a mil tech and someone lost a warrior, or I'm on crack.
              (\__/)
              (='.'=)
              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

              Comment

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