Resource management may become micromanaging but only if you want to. By this I mean, if you are seeking an economic victory then you would deal with this trade issue heavily, it may only be a part of civ but it could be the cornerstone of your strategy. If your going for military conquest to hell with trade take over the civilizations that occupy the resources you need for your war machine.
Also a limited resources option would make economic sanctions a possibility (where as in civ2 you could last forever without trade). I maybe wrong but i haven't seen too many posts where people want a model that could support sanctions, embargoes, and boycotts.
I figure the deeper you go into any field will depend on your own goals.
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"An army that doesn't use profanity can't fight its way out of a piss-soaked paperbag" - GEN Patton
Also a limited resources option would make economic sanctions a possibility (where as in civ2 you could last forever without trade). I maybe wrong but i haven't seen too many posts where people want a model that could support sanctions, embargoes, and boycotts.
I figure the deeper you go into any field will depend on your own goals.
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"An army that doesn't use profanity can't fight its way out of a piss-soaked paperbag" - GEN Patton
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