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EC3 New Idea #6 - AMAZING CITY VIEW!!

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  • #16
    My suggestion that you get to place improvements (and a number of them) in your city add significance to the 3D City View. For the non-micromanagers just set auto-mayor.

    I'm not stressing a full sim city (simcity doesn't have the forien relations aspects that civ3 will). Just choice of placeing improvements and wonders (which might have a slight effect on crowding, wealth, and production). It may give city builders an advantage but if someone is a good strategist on a national level it could be over come. This could offer an alternative victory by building a great city (weighing heavily on good trade and diplomacy a Singapore if you will) or if you prefer a great nation road to victory (of which there are severa options).
    <font size=1 face=Arial color=444444>[This message has been edited by E (edited February 26, 2000).]</font>
    Formerly known as "E" on Apolyton

    See me at Civfanatics.com

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    • #17
      Amazing CITY VIEW

      Proposed Final draft

      Civ and Civ2 had a City View button, which was cool. In Civ, the City View was great, in Civ2 was so-so, but Civ3 should have an amazing CITY VIEW.

      The City View is useless and doesn’t add really too much to the gameplay, but it gives you a sense of satisfaction, because it let you see how your empire actually looks like; it’s fun and fascinating to see your achievements, your people every day’s life, to see how people celebrate a “I love the …” day, cheering and laughing, or to see angry citizens burning some building because of the misery in what they’re living. For some players that would be almost as fascinating as playing the game itself.

      Important clarifications:
      - make it awesome, through beautiful, animated, true 3D graphics, and also great music
      - don’t change the city view activation method: a button in the city screen;
      - make it an option. For those who do not want to see it, just turn it off in the option screen;
      - city architecture should be civilization-specific;
      - city architecture should depend on the era (update the appearance of buildings as time passes)
      - the city “noise” should be also civilization-specific (people talking in their languages, singing their nation-specific songs)
      - the city “noise” should depend on the era (update the city-sounds as time passes)
      - have the ability to zoom in and zoom out
      Please, Firaxis, give us an amazing CITY VIEW !

      *****************
      Korn, is it maybe a Fix, after all?

      <font size=1 face=Arial color=444444>[This message has been edited by Tiberius (edited March 08, 2000).]</font>
      "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
      --George Bernard Shaw
      A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
      --Woody Allen

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