My suggestion that you get to place improvements (and a number of them) in your city add significance to the 3D City View. For the non-micromanagers just set auto-mayor.
I'm not stressing a full sim city (simcity doesn't have the forien relations aspects that civ3 will). Just choice of placeing improvements and wonders (which might have a slight effect on crowding, wealth, and production). It may give city builders an advantage but if someone is a good strategist on a national level it could be over come. This could offer an alternative victory by building a great city (weighing heavily on good trade and diplomacy a Singapore if you will) or if you prefer a great nation road to victory (of which there are severa options).
<font size=1 face=Arial color=444444>[This message has been edited by E (edited February 26, 2000).]</font>
I'm not stressing a full sim city (simcity doesn't have the forien relations aspects that civ3 will). Just choice of placeing improvements and wonders (which might have a slight effect on crowding, wealth, and production). It may give city builders an advantage but if someone is a good strategist on a national level it could be over come. This could offer an alternative victory by building a great city (weighing heavily on good trade and diplomacy a Singapore if you will) or if you prefer a great nation road to victory (of which there are severa options).
<font size=1 face=Arial color=444444>[This message has been edited by E (edited February 26, 2000).]</font>
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