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EC3 Fix #13 - BRING BACK NEWS REPORT

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  • EC3 Fix #13 - BRING BACK NEWS REPORT

    raingoon:

    <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
    <img src="/images/blue1.gif" width=100% height=1>
    </font>BRING BACK NEWS REPORTS

    Civ I's original news reports added to the immersiveness of the game, as well as kept you up to date on important events. I propose in Civ 3 the news reports be in the form of an optional News Ticker (you can turn it off and on during the game); also key events should be hyperlinked to the appropriate "hot spot" on the map; every five turns or so helpful or interesting information is reloaded, constantly scrolling in the ticker window.
    <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


  • #2
    I second this. I want to know what's going on in thw world to the limits of technology. news brought by traders in old times, newspapers later on, newsticker in modern times,etc.
    Any man can be a Father, but it takes someone special to be a BEAST

    I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
    ...but Father Beast beat me to it! - Randomturn

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    • #3
      I like this idea too.

      Comment


      • #4
        yes.

        Actually, for Civ3 all I want is some very simple things. I don't want governers or any of that crap. I LIKE micromanagement and thats why the civs were such a great game!

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        • #5
          raingoon:

          first can you define what the problem is? is it a significant problem? how does your ideas fix that problem specifically? does your fix effect any other areas of the game? if it does effect another area does it upset game balance in those other areas? is there a simpler way to fix the problem? does your idea hurt gameplay? why out of all of the ideas does your fix belong on this list?

          i like the idea of hyperlinking it to hotspots, i think if implemented properly, a news ticker could help a ton with empire management

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          • #6
            Like the ticker in SimCity 3000. With hyperlinking the stuff the windows did in Civ 2. But I still might want some windows to tell me about new units, city improvements, etc. built and so I don't miss them. And you can't hyperlink some stuff like Americans and Russians declare war where would it take you? But they could still run on the ticker.

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            • #7
              Omsat

              <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
              <img src="/images/blue1.gif" width=100% height=1>
              </font>And you can't hyperlink some stuff like Americans and Russians declare war where would it take you?
              <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

              it could take you to the diplomacy screen and call them up for you

              korn469

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              • #8
                FINAL DRAFT

                <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                <img src="/images/blue1.gif" width=100% height=1>
                </font>BRING BACK NEWS REPORTS

                Civ I's original news reports added to the immersiveness of the game, as well as kept you up to date on important events. They also gave the player a built-in pause in the game to reflect on the bigger picture.

                The absence of any such news report in Civ 2 is itself a problem, and I propose in Civ 3 the news reports be brought back, in an updated form -- such as an optional News Ticker (it could run constantly or be turned off and on during the game). Key events should be hyperlinked to the appropriate response screen or place on the map, demographic information could be included, and the all the information could be refreshed on a continuous basis.
                <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


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