Hmmm. Basically, it sounds good okay - BUT there are issues. That's not to dismiss the idea - but to be realistic about the effort manifest in this idea.
Numbers in a public beta: the last one they did had 25. That's enough of a minor management crisis to contend with. Having 100's of people in a logicistal nightmare.
Quality: Apparently, the game was improved ENORMOUSLY - graphically, gameplay, the whole works. People criticise SMAC now - I agree, incidentally - but by the sounds of it the current version is an angel compared to the dog we might have received.
But most of the problems concerned the infrequent crashes and the end game bugs. Having more people involved doesn't help these things much - bugs can creep into a gold candidate as easily as they can a beta build. And it took me about a month to get properly into the endgame of CivII. Unless you make a concerted effort to get people to test the whole thing, you end up with a lopsided product with a flawless beginning and a nominal endgame.
Greasy letter: I think you should start collecting signatures now. This kind of this requires a major groundswell of support, rather than a couple of greasy letters (although I quietly suspect they're planning one anyway - so you might score a major coup if you get your timing right ).
The money thing: I dunno. If I'm going to test a game, I don't want to pay. I want to be paid - at least with a free game. Beta testing is hard work, and often not fun.
"Hi Brian,
CivIII crashed again. I was 5 turns into a polynesian game. Here's the save game file and the windows error message. Hope this helps!
Cheers,
Ned."
Not the best way to spend a weekend.
Never the less, if we can assemble a list of ideas, we're qualified to test the game too. Add my name to the list.
Shining1
Numbers in a public beta: the last one they did had 25. That's enough of a minor management crisis to contend with. Having 100's of people in a logicistal nightmare.
Quality: Apparently, the game was improved ENORMOUSLY - graphically, gameplay, the whole works. People criticise SMAC now - I agree, incidentally - but by the sounds of it the current version is an angel compared to the dog we might have received.
But most of the problems concerned the infrequent crashes and the end game bugs. Having more people involved doesn't help these things much - bugs can creep into a gold candidate as easily as they can a beta build. And it took me about a month to get properly into the endgame of CivII. Unless you make a concerted effort to get people to test the whole thing, you end up with a lopsided product with a flawless beginning and a nominal endgame.
Greasy letter: I think you should start collecting signatures now. This kind of this requires a major groundswell of support, rather than a couple of greasy letters (although I quietly suspect they're planning one anyway - so you might score a major coup if you get your timing right ).
The money thing: I dunno. If I'm going to test a game, I don't want to pay. I want to be paid - at least with a free game. Beta testing is hard work, and often not fun.
"Hi Brian,
CivIII crashed again. I was 5 turns into a polynesian game. Here's the save game file and the windows error message. Hope this helps!
Cheers,
Ned."
Not the best way to spend a weekend.
Never the less, if we can assemble a list of ideas, we're qualified to test the game too. Add my name to the list.
Shining1
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