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Information on what the Difficulty level setting changes in the game mechanics.

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  • Information on what the Difficulty level setting changes in the game mechanics.

    This is just general information for those who want to know how difficutly level affect opponents.


    Chieftain, your first 4 citiezen are born content, after that they are unhappy.

    the opponent build advance rate is 200% (i.e. they need twice as much as you)

    barbarian combat bonus is 400 %

    Warlord its 3 citizens, 120% build/advance rate, and 200% barbarian combat

    at

    Prince its 2 citizens, 100% build/advance rate, and 100% barbarian combat

    All players are equal.

    at

    King its 2 citizens, 90% build/advance rate, and 50% barbarian combat

    at

    Emperor its 1 citizens, 80% build/advance rate, and 25% barbarian combat

    and finialy at

    Deity its 1 citizens content, 60% build/advance rate for your opponent, and 0% barbarian combat bonus.

    Also

    Corruption increases with difficulty

    the lower the difficulty the more likely you'll get a reward from a goodie hut.

    Opponents are more leient during negotiations at lower levels

    Opponents are less aggressive and less likely to break agreements at lower levels




    Delbert
    Prepare for the Rise of My Empire into the History Books.....Again!
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