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PTW : networking model?

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  • PTW : networking model?

    Does anyone know what the networking model for PTW is? Is it peer-to-peer or client/server?

    For some reason I have a feeling it is peer-to-peer-- and that does not sit well with me. Wouldn't it be better as client/server (like Freeciv?).

    As peer-to-peer it would probably lag more (since it would have to synchronize each peer-- and it would only progress as fast as the slowest machine could process/transmit), and be more prone to cheating (ala starcraft/warcraft maphack) since state replication would have to be done.

    Also, if it is peer-to-peer, we probably won't be seeing a dedicated server anytime soon

    Kaewan
    Last edited by Kaewan; November 24, 2002, 20:55.
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