here is an idea 4 all u peace-loving hippies 4 expanding ur empires
'unification' is my idea of diplomatic/peaceful way of gettin' larger when there is no where to go & no wars must be fought
there r 2 types i could think of:
Merger-ur civ unites w/ a major civ, there must be a long established alliance & trust between u & the other civ in order 4 this work. u contact the civ & propose a merger between ur 2 nations, if accepted ur 2 civs become 1 & a random name(or if u want to name the new civ, u could). u get right away half of the minor cities under ur control, while another 1/4 of the cities u can only produce stuff not directly control taxes & science, these cities' $ & science output go to the AI u just merged with. the remaining cities r under the AI's control
the AI is still active but its military before the merger is under ur control & any military built after the merger is under the AI's control, science & money outputs from half of its cities go to the AI as well & it can discover new techs which r automaticly urs & vice versa
Since there r 2 governing parties, domestic & foriegn affairs will be handed in mini-planetry council style, if they nay ur cuzs u can push aside their nays & what u please but this could add on to a chance 4 a massive revolution
other time u gain more control over these cities own by the AI & the AI become less important 2 a point u got complete control
Annex-u just sign a membership treaty w/ a minor civ. no alliances or treaties r needed but it would help otherwise u must threaten them or put heavy pressure on them like heavy military forces within their borders
of course 'unification' shouldn't go without approval, since its a good idea 4 AI to do the same, but they might not be so smart to do it anyway, if AIs can unite into 1 civ than there might be conflict between 2 civs over annexing a minor civ & 4 'unification' of 2 major civs, i got a idea 4 that 2
a congress of all the major civs, who vote if it goes through, naturally the 2 uniting civs can't vote but they turn some of the other civs towards their favor.
if it passes under the international community its a good start 4 the new nation, than again a civ might have a problem with this & can cuz problems 4 the new nation. of course, if the international community doesn't agree, the 2 civs can continue in unification but it would make the international community piss off & this can get ugly, like a world war ugly
the main rules 4 approval of mergers r the nation involved warlike or peaceful, how trusting & the power created is it 2 big or just fine, remember everyone must do what they got to do to live
this is a damn big suggest & i need feedbacks on how much it sucks, how it rocks or how much improvements must be made-cuz i know it is damn complex but if added it could make things interesting, that is if the AIs can be smart and merge
[This message has been edited by New Yorker (edited January 13, 2001).]
'unification' is my idea of diplomatic/peaceful way of gettin' larger when there is no where to go & no wars must be fought
there r 2 types i could think of:
Merger-ur civ unites w/ a major civ, there must be a long established alliance & trust between u & the other civ in order 4 this work. u contact the civ & propose a merger between ur 2 nations, if accepted ur 2 civs become 1 & a random name(or if u want to name the new civ, u could). u get right away half of the minor cities under ur control, while another 1/4 of the cities u can only produce stuff not directly control taxes & science, these cities' $ & science output go to the AI u just merged with. the remaining cities r under the AI's control
the AI is still active but its military before the merger is under ur control & any military built after the merger is under the AI's control, science & money outputs from half of its cities go to the AI as well & it can discover new techs which r automaticly urs & vice versa
Since there r 2 governing parties, domestic & foriegn affairs will be handed in mini-planetry council style, if they nay ur cuzs u can push aside their nays & what u please but this could add on to a chance 4 a massive revolution
other time u gain more control over these cities own by the AI & the AI become less important 2 a point u got complete control
Annex-u just sign a membership treaty w/ a minor civ. no alliances or treaties r needed but it would help otherwise u must threaten them or put heavy pressure on them like heavy military forces within their borders
of course 'unification' shouldn't go without approval, since its a good idea 4 AI to do the same, but they might not be so smart to do it anyway, if AIs can unite into 1 civ than there might be conflict between 2 civs over annexing a minor civ & 4 'unification' of 2 major civs, i got a idea 4 that 2
a congress of all the major civs, who vote if it goes through, naturally the 2 uniting civs can't vote but they turn some of the other civs towards their favor.
if it passes under the international community its a good start 4 the new nation, than again a civ might have a problem with this & can cuz problems 4 the new nation. of course, if the international community doesn't agree, the 2 civs can continue in unification but it would make the international community piss off & this can get ugly, like a world war ugly
the main rules 4 approval of mergers r the nation involved warlike or peaceful, how trusting & the power created is it 2 big or just fine, remember everyone must do what they got to do to live
this is a damn big suggest & i need feedbacks on how much it sucks, how it rocks or how much improvements must be made-cuz i know it is damn complex but if added it could make things interesting, that is if the AIs can be smart and merge
[This message has been edited by New Yorker (edited January 13, 2001).]
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