To be honest I thought that a game called Pax Imperia had one of the best espionage subgames in it. You would allocate x amounts of money to espionage (& counter-espionage) and whenever you felt like it you'd send them on various missions, including sabotage, tech stealing, assassination, scientific sabotage, spaceship sabotage and/or subversion, subvert your planetary governors or cabinet members, or just plain fact-finding.
I also think that the units should give way to a espionage screen, probably a sub-screen in diplomacy. I also had plenty of others ideas which can be found in the diplomacy section o' de list v. 2, particularly regarding minimizing sabotage damage.
I also think that the units should give way to a espionage screen, probably a sub-screen in diplomacy. I also had plenty of others ideas which can be found in the diplomacy section o' de list v. 2, particularly regarding minimizing sabotage damage.
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