Keep wonders, keep all wonders, balance them somewhat, but they are an essential part of gameplay and should be kept. Make the benefits primarily help one Civ, so there is an incentive to build it.
Hey! Here's an idea: Certain wonders that ordinarily benefit only their owners could also benefit the owner's allies... new reason to ally, new twist to diplomacy!
To balance out such "worldwide" wonders like Manhatten and Apollo, make it so for 10-15 turns only the owner can build the new units/improvements granted, and after that time everyone can build them.
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- Cyclotron7, "that supplementary resource fanatic"
Hey! Here's an idea: Certain wonders that ordinarily benefit only their owners could also benefit the owner's allies... new reason to ally, new twist to diplomacy!
To balance out such "worldwide" wonders like Manhatten and Apollo, make it so for 10-15 turns only the owner can build the new units/improvements granted, and after that time everyone can build them.
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- Cyclotron7, "that supplementary resource fanatic"
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