Has anyone ever had this problem? You have a long city name (like some of the Aztec ones!) that obscures 2 or more tiles under the city - so you can't see what's in those tiles (roads? railroads? is it a special resource tile??)... Or there are so many cities close together, plus units, plus (rail)roads, that everything's a jumble and you can't see certain features clearly.
OK, so you can press T to see hidden terrain. Fine. But then you see just the terrain, you can't see the road & rail networks - and I've often found that I'd like to get rid of the clutter so I can see those. And often I'd also like to see just the cities in their terrain - or cities plus roads/rail, but without all the units.
It would really be great if Civ3 had a more sophisticated view mechanism (maybe accessed via a 'View' menu?) whereby terrain, cities, map grid, borders, road/rail networks, trade routes, and units, were all on separate map 'layers' that could selectively be turned on or off at the player's discretion. Then you could 'mix-&-match' whatever elements you wanted to see at a given time.
And, pushing it a bit further, maybe you could even turn off the terrain itself apart from a basic distinction between land and sea: so that, if you did this but kept borders in view, you'd get essentially a 'political' map of the world with all the borders shown and (dare we hope?) the territory within each border coloured according to each civ's colour...
Maybe this is all a case of "dream on...", but it would be nice!!
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