I would like a city radius of only 1 square out from the city (9 in the beginning), but allow the actual cities to grow as population increases... at say 7 pop, your city occupies 2 squares but now has an influence of 12 tiles...
X- influence
C- city tile
size 1-6
XXX
XCX
XXX
size 7-12
XXX...or...XXXX
XCX.........XCCX
XCX.........XXXX
XXX
size 13-18
XXX...or...XXXXX...or...XXXX
XCX.........XCCCX.........XCCX
XCX.........XXXXX.........XCXX
XCX...........................XXX
XXX
etc.
as cities grow, they would favor better tiles, often growing over farms or along shores (as in real-life).
if a city runs out of room to grow, happiness would decrease due to overcrowding.
[This message has been edited by Trachmir (edited February 11, 2001).]
[This message has been edited by Trachmir (edited February 11, 2001).]
[This message has been edited by Trachmir (edited February 11, 2001).]
X- influence
C- city tile
size 1-6
XXX
XCX
XXX
size 7-12
XXX...or...XXXX
XCX.........XCCX
XCX.........XXXX
XXX
size 13-18
XXX...or...XXXXX...or...XXXX
XCX.........XCCCX.........XCCX
XCX.........XXXXX.........XCXX
XCX...........................XXX
XXX
etc.
as cities grow, they would favor better tiles, often growing over farms or along shores (as in real-life).
if a city runs out of room to grow, happiness would decrease due to overcrowding.
[This message has been edited by Trachmir (edited February 11, 2001).]
[This message has been edited by Trachmir (edited February 11, 2001).]
[This message has been edited by Trachmir (edited February 11, 2001).]
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