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  • Game personality...

    I was playing SMAC and realised that the game had something other civ games lacked - personality. I'm not talking about civ uniqueness, but the game itself has humor and quirks etc. That would be cool to see in civ3. I know threads about quotes have been posted before, and although that is part of it, it's not all of it. Every now and then there is a bit of humor thrown in.. I like that.

    examples:
    - That retroviral engineering quote(this is after you discover it)- we're not researching retroviral engineering...
    - or the digital sentience(?) quote - sometimes I think there watching me
    - How the leaders had separate voices and their philosophies really came through in their quotes - morgan in applied relativity - if you want money you researches have to earn it
    - The factions had individualised city graphics
    - The quick "southpark/morgan-lal" longevity vaccine

    I would like to see this further in civ3

    - Firaxis please put tech quotes in
    - individualised civ units (to some extent)
    - different look advisors depending on the civ
    - different look palaces so there is on for each civgroup (romans and greeks would be same, so as english scots welsh etc)
    - Biddles

    "Now that our life-support systems are utilising the new Windows 2027 OS, we don't have to worry about anythi......."
    Mars Colonizer Mission

  • #2
    I liked the humor of SMAC at first. But in the end, it was exactly that sort of thing that made the game seem less grandiose and ageless than Civ II. (Well, that and the graphics.) The South Park ref already seems dated.

    However, I do believe that adding "quotation" sound files to the technologies would be a great feature for Civ III. I believe some of the ideas for them made it into The List, in the Technology section. Things like a quotation from Socrates for Philosophy, or Ptolemy for Astronomy, that sort of thing. Remembering, of course, to make the quotations as culturally diverse as possible. Which may mean quoting Chief Seattle for Mysticism and Miyamoto Musashi for Warrior Code, or something like that.

    (As long as the sound files can be customized. Imagine doing a Star Wars scenario, where every new tech you discover and every new city improvement you build played a snippet from one of the movies!)
    "Harel didn't replay. He just stood there, with his friend, transfixed by the brown balls."

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