Improve the AI? Brilliant idea Diablo!! Why didn't they think of that before? Just give it the best AI that the world has ever seen! Should only add a week or so to the production schedule, right? ![](http://apolyton.net/forums/wink.gif)
The reality is, Diablo, that good AI is probably the toughest part of this game to program, and every time they impliment a new feature like artillery or pollution or slavery, they have to find a way to make the computer use it.
Firaxis did okay with artillery in SMAC, but I found the artillery seldom fired on towns. More often it just took out terrain enhancements. Could have been intended, but I know that if I had a choice to either program artillery how to pick off easy (defenseless) farm improvements vs. teaching them how to manouever into place in order to accurately provide support for a separate attacking ground army, I'd definately have them pick off terrain enhancements. "If terrain enhancement location = enemy territory then action = destroy". There. Done.
![](http://apolyton.net/forums/wink.gif)
The reality is, Diablo, that good AI is probably the toughest part of this game to program, and every time they impliment a new feature like artillery or pollution or slavery, they have to find a way to make the computer use it.
Firaxis did okay with artillery in SMAC, but I found the artillery seldom fired on towns. More often it just took out terrain enhancements. Could have been intended, but I know that if I had a choice to either program artillery how to pick off easy (defenseless) farm improvements vs. teaching them how to manouever into place in order to accurately provide support for a separate attacking ground army, I'd definately have them pick off terrain enhancements. "If terrain enhancement location = enemy territory then action = destroy". There. Done.
![](http://apolyton.net/forums/wink.gif)
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