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researching things you don't want

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  • researching things you don't want

    I think that its kind of strange that a government knows about multiple types of governments. Well, if I'm a democracy I don't see any reason to research fascism. This is my idea:all that you get from government techs is the governments themselves.

    One other related idea:It should be the citizens revolting, not you. They will pick the government type, but will not pick something a)not researched by you before you discover trade or b) never used by any civs (ie., you cann't change to oligarchy if there has never been any oligarchy in the world)

  • #2
    Just in the interests of playablility it should be you revolting.

    How would you like it if a game was 'that' random?
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    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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    • #3
      Darkcloud is right, if it were that way, it would be more like there were no human players. I think it is a way too 'random' idea.

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      • #4
        I agree that, for the sake of playability, the human should be able to choose government type. But the people should 'desire' a certain type of government. Happines should be decresed if you choose a different government type from what people desire. Exactly what type of government should be the desired one, I think it should vary according to empire size, age etc. Maybe the happines level of other civs should influence this. People would desire the type of government that rules the happies civs in world.

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        • #5
          Agree with what rremus says here.

          In addition if you have a large empire, different part of it may want different goverments, so if these part would be content or revolt would partly depend on which gov you choose.
          We are the apt, you will be packaged.

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          • #6
            If you're people won't pick a government type not used before, no-one will ever get beyond tyranny

            I like the idea that if your mismanagement leads to an unexpected collapse as opposed to a deliberate revolt, the reformed government should be one chosen by the AI. However I can see people just hitting the reload button because that is a big penalty for just overlooking one city morale problem in a big empire. If happiness-management was an empire-wide thing in Civ3 then it would be appropriate, with the cities most prone to revolt breaking away to form their own state or joining a neighbouring civ.
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

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