Diplomacy needs work! So do alliances. When you liberate one of your allies' citys from the common foe, your ally should have the right to regain his city, instead of having you keep it. When you liberate an allied city, it should give you the option of either giving it back to your ally, or keep it. When you keep it, your reputation goes down, and the alliance is broken. IT is quite humiliating to see your ally occupate your rightfull city. Here is a list of things I would like to see changed:
1. When you capture an enemy city, and then you talk with him, he will immediately ask for a cease fire. In real life, the enemy you took the city from would be pissed at you, I suggest changing his responce at you capturing his city to: "You Bastard! This will never go unanswered!" hehe, it sounds funny, but realistic.
2. Trading needs work too. Not only should you be able to trade technology, but units, cities, and territory. You should also be able to buy all of those things.
3. Instead of just asking for the other civ you are negotiating with to declare war, you should also be able to declare war yourself. You should also be able to bribe another civs leader.
4. I think that being able to negotiate with another civ that is half way across the world, at 3000 BC, is a little unrealistic. I say that when you create your first city, you are given an Ambassador. he is the one that travels to other civs, and negotiates. I mean, how could you communicate in 2000 BC with another civ that is 3000 miles away? talk on the phone?? You should be able to bribe another civs ambassador too.
1. When you capture an enemy city, and then you talk with him, he will immediately ask for a cease fire. In real life, the enemy you took the city from would be pissed at you, I suggest changing his responce at you capturing his city to: "You Bastard! This will never go unanswered!" hehe, it sounds funny, but realistic.
2. Trading needs work too. Not only should you be able to trade technology, but units, cities, and territory. You should also be able to buy all of those things.
3. Instead of just asking for the other civ you are negotiating with to declare war, you should also be able to declare war yourself. You should also be able to bribe another civs leader.
4. I think that being able to negotiate with another civ that is half way across the world, at 3000 BC, is a little unrealistic. I say that when you create your first city, you are given an Ambassador. he is the one that travels to other civs, and negotiates. I mean, how could you communicate in 2000 BC with another civ that is 3000 miles away? talk on the phone?? You should be able to bribe another civs ambassador too.
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