Announcement

Collapse
No announcement yet.

Currency trading...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Currency trading...

    Hi folks... hope it's not too late to consider this
    idea... seeing that a majority of people wanted
    to give their civ a unique flavour,... has
    anyone given any thought to currency trading...

    yep like in real life the value of your civ's currency will flunctuate.. I believe this will make the game's trading system more challengine...

    so if you want to trade with another civ you have to pay the price of their goods depending on the current exchange rate... and visa versa for other civs who want your goods...

  • #2
    Yeah! Another poster from Australia!

    And as to "currency trading", wouldn't that require each civ to have a unique currency first - which isn't the case right now.

    ------------------
    No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary...
    No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

    Comment


    • #3
      Well.... I remember a scientific advance somewhere
      called currency.. once the civ discovers
      the advance.. they in effect create their own
      currency..

      I think we should consider other civs "joining"
      other currencies as well like the Euro in real
      life..

      Comment


      • #4
        Why not introduce different language and the need of translator? Difference between code of laws and trade rules? Difference between russian and other european railroads, just to make trade transport difficult?

        Because the game will be difficult to manage enough without more marginal add-on. Plenty of enhancement will do much more for game enjoynment that add unnecessary difficulties (I mean, what's added to the game challenge because of currency exchange?)

        No thanks!

        ------------------
        Admiral Naismith AKA mcostant
        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
        - Admiral Naismith

        Comment


        • #5
          Lestat, you have right, many apolytoners desire a unique flavour to their civ. Beyond this, where I agree with you, Adm Naismith has right: the game is difficult to manage enough without more marginal add-ons, so why add unnecessary difficulties/micromanagement, which don't add to much to the gameplay?

          I hope Civ3 will have a much more challenging trade system than Civ2 had, and I think new ideas are always wellcome in this area (and not only here, of course, but in every aspect of Civ), so keep posting, even when others have different opinions !
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

          Comment

          Working...
          X