The EC3 showed it all. Kroeze’s Domestic politics idea was among the very top vote recievers.
Another sign was Raingoon’s collumn on why he didn’t want SE in Civ3.
I hope that many of you have read or will read the two concepts.
Most of us can agree on this. Although the Social Engineering system of SMAC was far better than the governments of Civ2 it is far from perfect. Somehow it seems as if we, the player, simply has too much control over the population. Not only do we decide every change there is, we can also pick what values your civ has. Not only is this unrealistic, it is also less fun, compared to what it would be to have a people that actually thought for themselves, had their own agenda and might just revolt against you if they didn’t like what you were doing.
But, although we have brought up a lot of ideas about this subject, they have all been very vague descriptions of how we would like Civ3 to be like. Concepts like ”Give the people a will of their own” and ”The people should be involved in the SE process” are ones that many of us can agree on, and yet none of us has been able to make any concrete suggestions to how we would like this to be done. I hope the following system can change all this.
While working on a revision of my old SE system, to see what people liked of it, I began wondering how this could be done. How we could have the people involved in the SE process. And slowly things began to evolve. Soon I didn’t just had a vague idea, I had a working system with just a few unknown parameters. Of cause this system is far, far from perfect. It has many flaws, but with a constructive debate here on the forum it can come far. I therefor hope that as many people as possible will take part in the constant revivion of this system that could go on here. Ideally people will begin making their own systems, and hopefully ones better then mine. Together I hope that we can achieve what noone else has done before: Give the people of Civ, the CIVilians as Raingoon called them, a will of their own.
Join the debate!
Another sign was Raingoon’s collumn on why he didn’t want SE in Civ3.
I hope that many of you have read or will read the two concepts.
Most of us can agree on this. Although the Social Engineering system of SMAC was far better than the governments of Civ2 it is far from perfect. Somehow it seems as if we, the player, simply has too much control over the population. Not only do we decide every change there is, we can also pick what values your civ has. Not only is this unrealistic, it is also less fun, compared to what it would be to have a people that actually thought for themselves, had their own agenda and might just revolt against you if they didn’t like what you were doing.
But, although we have brought up a lot of ideas about this subject, they have all been very vague descriptions of how we would like Civ3 to be like. Concepts like ”Give the people a will of their own” and ”The people should be involved in the SE process” are ones that many of us can agree on, and yet none of us has been able to make any concrete suggestions to how we would like this to be done. I hope the following system can change all this.
While working on a revision of my old SE system, to see what people liked of it, I began wondering how this could be done. How we could have the people involved in the SE process. And slowly things began to evolve. Soon I didn’t just had a vague idea, I had a working system with just a few unknown parameters. Of cause this system is far, far from perfect. It has many flaws, but with a constructive debate here on the forum it can come far. I therefor hope that as many people as possible will take part in the constant revivion of this system that could go on here. Ideally people will begin making their own systems, and hopefully ones better then mine. Together I hope that we can achieve what noone else has done before: Give the people of Civ, the CIVilians as Raingoon called them, a will of their own.
Join the debate!
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