Here's another factor to consider...
Spearman: 20 shields
Numidian Merc: 30 shields
Settler: 30 shields
As such...
Spear/Settler combo: 50 shields
Numidian/Settler combo: 60 shields
Let's say Spain has their capital with 4 production at size 3 - thus obtaining the spear/settler combo in 13 turns.
Let's say Carthage has their capital with 5 production (they're industrious) at size 3 - thus obtaining the Numidian Merc/settler combo in 12 turns.
This isn't necessarily bad, folks. The above doesn't even take into account that the Carthaginian worker they START THE GAME WITH will build mines in the city area of Carthage TWICE AS FAST as that Spanish worker can build mines around Madrid.
In terms of building units later on, the issue is more muddled:
Madrid, size 6, 8 shields (?): 3 turns for a spearman
Carthage: size 6, 9 shields (?): 4 turns for a Numidian Merc
This assumes that the Spanish capital and the Carthaginian capital have the same number of shields, which may not be the case (that Carthaginian worker is twice as fast).
The real advantage to Spain comes with new cities being temporarily defended by warriors (and thus trying to build their first defensive unit and first temple):
Spanish (spear+temple): 50 shields
Carthaginian (Numidian Merc+temple): 90 shields
Once again, however, those industrious workers (if we actually build them early on) and that +1 shield indudstrious advantage (though waste is going to KILL US here) could be intrumental.
There's pros and cons to each...
Spearman: 20 shields
Numidian Merc: 30 shields
Settler: 30 shields
As such...
Spear/Settler combo: 50 shields
Numidian/Settler combo: 60 shields
Let's say Spain has their capital with 4 production at size 3 - thus obtaining the spear/settler combo in 13 turns.
Let's say Carthage has their capital with 5 production (they're industrious) at size 3 - thus obtaining the Numidian Merc/settler combo in 12 turns.
This isn't necessarily bad, folks. The above doesn't even take into account that the Carthaginian worker they START THE GAME WITH will build mines in the city area of Carthage TWICE AS FAST as that Spanish worker can build mines around Madrid.
In terms of building units later on, the issue is more muddled:
Madrid, size 6, 8 shields (?): 3 turns for a spearman
Carthage: size 6, 9 shields (?): 4 turns for a Numidian Merc
This assumes that the Spanish capital and the Carthaginian capital have the same number of shields, which may not be the case (that Carthaginian worker is twice as fast).
The real advantage to Spain comes with new cities being temporarily defended by warriors (and thus trying to build their first defensive unit and first temple):
Spanish (spear+temple): 50 shields
Carthaginian (Numidian Merc+temple): 90 shields
Once again, however, those industrious workers (if we actually build them early on) and that +1 shield indudstrious advantage (though waste is going to KILL US here) could be intrumental.
There's pros and cons to each...