thanks for the replies guys(or gals)
however theyre not working...
When i have a city with 1 inhabitant and i build a setler the setler isnt created until the city reaches a size of at least two.
The shields just pile up in the mean time, so
buying a setler at population (1)wont work to disband a city, atleast not for me...
The strategy of letting your cities be captured by AI's means that you lose all your hard earned technology to the enemy, the whole idea of getting rid of the cities is that i want to completely trample the civilization im at war with. giving them my technology was not what i had in mind.
Surely there must be some way to get around this serious "design flaw"...
however theyre not working...
When i have a city with 1 inhabitant and i build a setler the setler isnt created until the city reaches a size of at least two.
The shields just pile up in the mean time, so
buying a setler at population (1)wont work to disband a city, atleast not for me...
The strategy of letting your cities be captured by AI's means that you lose all your hard earned technology to the enemy, the whole idea of getting rid of the cities is that i want to completely trample the civilization im at war with. giving them my technology was not what i had in mind.
Surely there must be some way to get around this serious "design flaw"...
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