It seems reasonably clear that the developers did not want a player to be able to mine the square as the game does not allow you to do so once the city is established.
But I still do it and I am puzzled at why the developers took that attitude anyway. You can build on grass/plains and then forest and vice versa so why not mine a hill? In fact, I wouldn't be very surprised if there had not, at some time, been an intention for you to get a free mine when establishing on a hill in the same way you get free irrigation and the terrain benefit of a road when you found on flatland. It's not as though they are demonstrably keen that better defence should be a trade off with some loss, because a city built on a river gets the defence bonus but still gets the benefit of a bridge too.
I don't use the airstrip quirk so I guess I'm inconsistent. But that one just seems too divorced from any reality.
But I still do it and I am puzzled at why the developers took that attitude anyway. You can build on grass/plains and then forest and vice versa so why not mine a hill? In fact, I wouldn't be very surprised if there had not, at some time, been an intention for you to get a free mine when establishing on a hill in the same way you get free irrigation and the terrain benefit of a road when you found on flatland. It's not as though they are demonstrably keen that better defence should be a trade off with some loss, because a city built on a river gets the defence bonus but still gets the benefit of a bridge too.
I don't use the airstrip quirk so I guess I'm inconsistent. But that one just seems too divorced from any reality.
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