I've had this a couple of times recently: put my Settlers to work irrigating a grassland/river square, and after a zillion turns they still hadn't finished. It also seems that more than 2 Engineers don't work any faster together on transforming jobs than just 2. Three Engineers making farmland are sometimes free again after 1 turn (as it should be), and sometimes 1 or 2 are still tied up on turn 2.
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If you have no feet, don't walk on fire
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If you have no feet, don't walk on fire
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