Hi Inca,
First time I found this patch, it was at Apolyton ( I swear!), but since then it has disappeared. I finally found a patch at Microprose technical support.
Go to http://support.microprose.com/ and look for FTP in the left margin. In the list of many patches to the right, look for CivIIMultiUpdatev1.3.exe
Here is a readme file regarding the problem:
----------------------------------------------------------------------
Patch 1.3 Notes
----------------------------------------------------------------------
* The Casualty Timeline is now available in both hotseat and single
player modes of play. In a hotseat game, this can be used to
determine unit losses at the start of a turn.
* Bribing of units in a democracy now functions correctly in all
cases.
* The chat window and trading windows will now re-center when a player
executes the "Arrange Windows" command from the "View" pulldown. This
allows the these windows to be brought back into view when they "jump"
off the edge of the screen.
* In a hotseat game, attitude values for a human player towards other
players will NOT change while it is NOT that human's turn. They should
be adjusted manually in the "Foreign Minister" window.
later
First time I found this patch, it was at Apolyton ( I swear!), but since then it has disappeared. I finally found a patch at Microprose technical support.
Go to http://support.microprose.com/ and look for FTP in the left margin. In the list of many patches to the right, look for CivIIMultiUpdatev1.3.exe
Here is a readme file regarding the problem:
----------------------------------------------------------------------
Patch 1.3 Notes
----------------------------------------------------------------------
* The Casualty Timeline is now available in both hotseat and single
player modes of play. In a hotseat game, this can be used to
determine unit losses at the start of a turn.
* Bribing of units in a democracy now functions correctly in all
cases.
* The chat window and trading windows will now re-center when a player
executes the "Arrange Windows" command from the "View" pulldown. This
allows the these windows to be brought back into view when they "jump"
off the edge of the screen.
* In a hotseat game, attitude values for a human player towards other
players will NOT change while it is NOT that human's turn. They should
be adjusted manually in the "Foreign Minister" window.
later
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