Playing at King level, I can generally build up a big tech lead, get almost all the wonders I want, and have a dominating army. I don't do this especially fast though; my games tend to last into the mid or late 1900's.
The problem I have is towards the end, when I am either trying to build the spaceship or conquer the world. By this point all the other civs are allied against me, of course, which is no big deal. However they use spies to steal my advanced techs and within a few turns nearly catch up to my hard-earned technology. I start out with tanks and bombers to their dragoons, but within a few turns they've stolen the techs and are coming back at me with their own tanks and bombers.
If they're concentrated on one or maybe two land masses, I can take them out fast enough. But if they're spread out farther, I can't conquer them all before they steal the techs and build their own advanced weapons.
And forget about the spaceship. Once I get far enough ahead and they start coming at me full force, I get too occupied with military matters to build the ship.
I do put spies in my border cities to try to prevent tech theft, but it rarely works. (Although I had a game this weekend in which my one spy in a captured enemy city thwarted THREE consecutive enemy spy attempts. That's never happened before.)
So here's my question: How do I cope with the AI spying and rush-building comparable military units when they're spread out too far to conquer in a few turns?
The problem I have is towards the end, when I am either trying to build the spaceship or conquer the world. By this point all the other civs are allied against me, of course, which is no big deal. However they use spies to steal my advanced techs and within a few turns nearly catch up to my hard-earned technology. I start out with tanks and bombers to their dragoons, but within a few turns they've stolen the techs and are coming back at me with their own tanks and bombers.
If they're concentrated on one or maybe two land masses, I can take them out fast enough. But if they're spread out farther, I can't conquer them all before they steal the techs and build their own advanced weapons.
And forget about the spaceship. Once I get far enough ahead and they start coming at me full force, I get too occupied with military matters to build the ship.
I do put spies in my border cities to try to prevent tech theft, but it rarely works. (Although I had a game this weekend in which my one spy in a captured enemy city thwarted THREE consecutive enemy spy attempts. That's never happened before.)
So here's my question: How do I cope with the AI spying and rush-building comparable military units when they're spread out too far to conquer in a few turns?
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