Okay, guys, I've read through the archives, perusing the threads that interest me. Lots of good stuff back there, including Paul's new OCC record: NINETEEN-oh-three.
One subject I didn't get enough of was the ICS model of playing.
Basically, I picked up you build a City, build defense for that city, build a settler. That settler goes to form another city and so on. Only your capital gets city improvements, and you designate the capital as your SCC. No improvements are bought in the other cities.
I tried it last night and it was hard to manage! I haven't gotten Mike's Chapel yet, which seems to be a must. And it is really hard to keep all these 2 or 3 population cities I have out of discontent. It seems I am bogged down because when I build a settler, the city now starves.
I know at some point you buy a lot of carvans, but I'm not sure when.
This style of play is very foriegn to the way I usually play civ (so is OCC, for that matter), so I would like some tips and hints and strategies.
Specifically, what do you do with that 2nd settler--build another city or improve SCC's city radius? Also, what's the best method for keeping the cities out of civil disorder before MiChap is built (other than playing on Prince level)? Hanging Gardens doesn't exactly do it for me.
Any other tips/theories/goals would be appreciated, because I want to experience this style of play.
And, sorry if I'm bringing up a sore subject with some of you guys. thanks.
One subject I didn't get enough of was the ICS model of playing.
Basically, I picked up you build a City, build defense for that city, build a settler. That settler goes to form another city and so on. Only your capital gets city improvements, and you designate the capital as your SCC. No improvements are bought in the other cities.
I tried it last night and it was hard to manage! I haven't gotten Mike's Chapel yet, which seems to be a must. And it is really hard to keep all these 2 or 3 population cities I have out of discontent. It seems I am bogged down because when I build a settler, the city now starves.
I know at some point you buy a lot of carvans, but I'm not sure when.
This style of play is very foriegn to the way I usually play civ (so is OCC, for that matter), so I would like some tips and hints and strategies.
Specifically, what do you do with that 2nd settler--build another city or improve SCC's city radius? Also, what's the best method for keeping the cities out of civil disorder before MiChap is built (other than playing on Prince level)? Hanging Gardens doesn't exactly do it for me.
Any other tips/theories/goals would be appreciated, because I want to experience this style of play.
And, sorry if I'm bringing up a sore subject with some of you guys. thanks.
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