The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Nowadays I mostly stay small perfectionist type when going for AC.Maybe 6 cities tops.The game moves much quicker without a zillion units to move and a slew of cities to manage.Following a OCC tech path(kinda) and I can finish an AC game in 1 evening (4-8 hours).I don't go on offensive wars.I don't explore much.Just enough to make contact and find somewhere to ship caravans/freights.For this plan map size doesn't matter.
I don't "waste" time with frivolous wonders.Just trade and science wonders.Small caravan builder cities get a temple and colliseum and stay size 6 or hire specialists in order to run 0 luxuries in Democracy or Republic.They may get a market and library later but my main focus is on the SSC.
Small map conquests can be done in 1 session also.Just think Chivalry.Be aggressive and you can march thru 7 civs(no restart) in a couple hours on average.
I read in the strategy forum where players have 150-200 engineers alone.50+++ cities and mega populations.That type of game WILL take a long time.
Most of the time I can get to AC with 1 city faster than I can with multiple cities.Against the ai,maybe smaller is better.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Comment