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Your favorite game start parameters?

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  • Your favorite game start parameters?

    I'm curious to know how you set up the game parameters when starting a new one. Does everyone start with 7 civs like I do? How about map size? The shape and amount of land masses? Climate? Barbarians? And of course, difficulty?

    Especially I want to know how you deity players set up the game!

    I seem to prefer regular map, large land masses as continents. I don't like to move my troops with boats so much, it's so tedious.. I always choose raging hordes and have nowadays started playing deity.

    So please share your preferences with me!
    [This message has been edited by Marko_Polo (edited January 13, 2001).]

  • #2
    Game Version: MGE
    Map Size - 75 x 133
    Map Config - Computer Generated Random
    Civs - 7 restarting
    Rules - Normal
    Ruler Gender - either
    Ruler Names - Default normally
    Civ Preference - None
    City style - Default
    Mod Packs - None normally or the High res. Occasionally a special to match a special map.
    Level - Deity, Prince on occasion when I want a peaceful space landing.
    Barbarians - Raging.
    Cheats used - All my cargo capasity ships come equiped with Boson Chairs and all passengers and cargo handlers are experienced experts at mid-ocean ship to ship transfers. If the AI is blowing me away too badly I will dump the whole game and start a new one from scratch.

    Ken

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    • #3
      I vary the map size quite often but I prefer large maps with large continents (small islands are a variety I play rather seldom, but it can be great fun!). I use to set the climate to wet-temperate, the age to 3 billion. Hordes and seven enemies. Seldom play scenarios. V2.42. Standart rules.

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      • #4
        Game Version: MGE
        Map Size - Large
        Map Config - Computer Generated Random or Earth
        Civs - 7 restarting
        Rules - Select Enemy Civs
        Ruler Gender - Normally Male
        Ruler Names - Normally Default
        Civ Preference - Romans, Carthaginians, Byzantines (Custom)
        City style - Default
        Mod Packs - None normally. Special ones for Scenarios, though.
        Level - Emperor normally, Prince on occasion when I just want a "relaxing game"
        Barbarians - Raging Hordes.
        Cheats used - None, unless making a scenario.
        "The Tyrant dies and his rule ends. The Martyr dies and his rule begins."
        -Soren Kierkegaard

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        • #5
          Game Version: 242 - Multiplayer
          Map Size - Large
          Map Config - Small Land mass, Varied, 3 Bil. years, Arid, Cool
          Civs - 7 restarting
          Rules - Normal
          Ruler Gender - Male
          Ruler Names - Default normally
          Civ Preference - Greeks, French, Egyptians, Celts
          City style - Medieval
          Mod Packs - None
          Level - Emperor, Very few times venturing into Deity
          Barbarians - Restless Tribes (hmm, never tried any different...)
          Cheats used - None
          [This message has been edited by paiktis22 (edited January 13, 2001).]

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          • #6
            Game Version: MGE
            Map Config - Normal. Try to get Small islands, but it never seems to work right, unless I build them myself. But then I get the advantage. 5 Billion years, Arid, Cool
            Civs - 5-7 no restarting
            Rules - No spaceship
            Ruler Gender - Male
            Ruler Names - CornMaster, DaMan
            Civ Preference - Germans, Canadians, Spanish, Indians
            City style - whatever the mouse falls on
            Mod Packs - None
            Level - Prince, mostly
            Barbarians - Restless Tribes usually
            Cheats used - None

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            • #7
              Game version : 2.42
              Map config : small, medium or large (not tried gigamap yet)
              Civs : 7 with restart
              Rules : standard
              Gender : currently trying female for a change (not really liking it)
              Ruler names : standard
              Civ preference : none, well, slight for Sioux as I quite like the default city names
              City style : standard (I noticed one which produces a cool icon when you build on a mountain but I've forgotten which one it was)
              Mod packs : none
              Level : deity
              Barbs : raging hordes
              Cheats : ship chaining

              I have much more experience on large maps than small or medium but I played always on small maps for about three months a while back to try to hone my fighting skills. A good strategy for large map play may not work well for small maps and vice versa.

              I used to leave the age and humity settings at the default (middle for everything IIR) but then switched to 3 billion and wet (in search of rivers and rivered specials). I've been playing with those settings for several months now.

              I am coming round to the view, sometimes expressed, that raging hordes is an advantage to the human player. After achieving Monarchy I pretty well always now go Writing then Map Making. Once you have a diplo built and a hundred gold to your name you find yourselg hoping for the barbs to show up. Meanwhile the AI definately loses cities to the barbs because we all bump into, and profit, from the results from time to time. How this happens so often is a bit of a mystery to me tho' as whenever I see a barb attack upon the AI in the visible part of the screen the barbs get creamed while the AI unit hardly takes damage (I conclude that the barbs don't get their deity attack bonus against the AI) The one time I witnessed an AI city fall to barbs it had a solitary warrior defender which couldn't hold out against multiple crusader attackers.

              Similarly, restart civs may be a benefit to the human player. The restarted civ cannot really hope to get back into contention and finding some very weak AI civs is always a plus.

              I find effective ship chaining quite a challenging and enjoyable part of the game. And granted that units are merely representational and that each turn lasts a full year or, earlier on, many years I don't consider it artificial. But I must declare an interest. I enjoy trading more than I enjoy fighting (I am hoping that Civ 3 has a more complex trading system) so I suppose I am picking a "cheat" which feeds my preference.

              Oh, and I start mining then build a city on top. I'm not sure I've seen that described as a cheat but it does seem rather artificial. Might give that up some day.

              Played, and enjoyed, the small and large world maps quite a bit as all civs and with fixed or random resources. Haven't done so for years now tho'. Not much experience with scenarios. Silly, really, but I still enjoy the basic game so much - and constantly find new things to explore in it - that I just can't be bothered to do anything more than press "New Game". Don't you just love those few moments waiting to see what your starting tech is and then what the starting position looks like?

              Incidentally, difficult terrain seems to me another concealed benefit to the human player. IMHO small maps are, for this reason, fundamentally easier because there will be more mountains and jumbled up terrain about. The human player will manage this well but the AI's idiotic city location and random land improvement will hamper it badly. On a large world an expansionist AI may have the luck to start on broad plains where the most incompetent city planning department and the lousiest farmers just can't go wrong.

              Last point. Islands and isthmuses also, IMO, favour the human player. The AI is slow to move off its home continent and wouldn't know a choke point if it jumped up and choked him/her to death.

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              • #8
                Game version: Don't know actually
                Map: Large, continents, wet, warm, 4 billion.
                Civs: 7, restart
                Rules: Bloodlust.
                Gender: Male
                Name: Default
                civs: Vikings, americans, romans.
                cities: Default.
                mods: None.
                Level: Emperor. (King for relaxation, deity for a challenge)
                Barbs: Restless tribes.
                Cheats: none.
                You know the question, just as I did.
                What is the matrix?

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                • #9
                  difficulty:deity or cheiftain(i like a cheiftain game once in a while)
                  land:world.mp premade map, or one of my own personalized maps.
                  barbs:max
                  civs:7, restart
                  tribe:americans or romans
                  Cheats:might give everyone a giant robot at the start of an ToT extended game.
                  sex:male
                  Rules: pick ai civs

                  [This message has been edited by Smokey tha nuke man (edited January 15, 2001).]
                  "our words are backed by nuclear weapons"
                  "oh, yeah. well, our nukes are backed by 100%money back guarantee, so there."

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                  • #10
                    Game Version: 2.42 or ToT
                    Map Size - usually large, or a giga
                    Map Config - Comp. Generated Random
                    Civs - 7 non-restarting
                    Rules - no restarting
                    Ruler Gender - male
                    Ruler Names - Default normally, or Frederick William
                    Civ Preference - Germans, or I custom the Prussians
                    City style - Default
                    Mod Packs - None
                    Level - King-emperor
                    Barbarians - Raging
                    Cheats used - somtimes i use the end-turn cheat in ToT. I also use the save - look at map - reload cheat to get an idea of how things are coming along.

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                    • #11
                      i like to use large map with small islands, 7 civs (not restarting) i turn barbarians to "villages only" and usually i have bloodlust on
                      Enjoy the war while you can, the peace will be terrible

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                      • #12

                        Game version: MGE
                        Map: I vary the size of the map, anywhere from small to gigamap and play random on all other settings. I hate knowing ahead of time what I'll find. Isn't that the whole point? To be surprised?
                        Civs: 7, restart
                        Rules: Bloodlust.
                        Gender: Male
                        Name: kcbob, of course
                        civs: vary
                        cities: Default.
                        mods: None.
                        Level: Deity
                        Barbs: Raging
                        Cheats: none



                        ------------------
                        Frodo lives!
                        Frodo lives!

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                        • #13
                          I too hate knowing everything beforehand. That's why I rarely play in pre-made maps.
                          The terrain though is a different matter. By minimizing the resources on the planet I think that you increase the challenge. Even a single... hill can make the difference!

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                          • #14
                            Lately, I've only been playing specialty games, but my usual preference is for small random maps, with all other settings at the default values. Like others, I like the thrill of exploration, but the endgame takes forever on larger maps. I always select 7 civs, but there often isn't room for all of them on the map. Always deity/raging. I use the following dubious practices: incremental rushbuilding, ship chaining, continually demanding tribute from the AIs.

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