Now, there is a native windows freeciv binary, and I have just implemented the patrol command Ming wanted so much. So, do we have a convert?
While I had the keybord out I changed the goto to "preview" a path by displaying a line on the map following the cursor, line SMAC and civ:ctp.
I also added shared vision, ie if player1 gives you shared vision you will see evrything he sees. Does SMAC or civ:ctp have this feature? Anyway, it is cool
Oh, and dwp is adding support for observers watching a game and for multiple people controling one player simultaneously.
And with the latest adde nation we are reaching the limit of 63(!), and some coding must be done to raise that
But of course freeciv was already cooler than civ 2 before those improvements!
Now I am off to finish those automated ferryboats...
While I had the keybord out I changed the goto to "preview" a path by displaying a line on the map following the cursor, line SMAC and civ:ctp.
I also added shared vision, ie if player1 gives you shared vision you will see evrything he sees. Does SMAC or civ:ctp have this feature? Anyway, it is cool
Oh, and dwp is adding support for observers watching a game and for multiple people controling one player simultaneously.
And with the latest adde nation we are reaching the limit of 63(!), and some coding must be done to raise that
But of course freeciv was already cooler than civ 2 before those improvements!
Now I am off to finish those automated ferryboats...
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