<a href="http://convention.apolyton.net/audio/firaxis_qa2.m3u" title="Click to Listen"><img src="http://apolyton.net/images/news/firaxis_games-qa2.jpg" title="'Firaxis Q&A' (Part 2/5)" border="0" align=right></a> During <strong>ApolyCon '06</strong> held in Timonium, Maryland last <u>July</u>, <strong>Firaxis Games</strong> Director of Creative Development Sid Meier, Designer/Programmer Soren Johnson and Senior Producer Barry Caudill answered attendee questions about the company, the <em>Civilization</em> series and computer strategy gaming in general. Recorded by event Chairman <a href="http://apolyton.net/about/10/129/" title="Click for Profile">Daniel "DanQ" Quick</a>, what they said is now being made publicly available in a series of installments.
In <a href="http://convention.apolyton.net/audio/firaxis_qa2.m3u" TITLE="Click to Listen">the second</a> of five parts, Johnson picks up <em>Civ</em>'s story with <em>CivIII</em> with Caudill and Meier joining in part way through. The three also respond to the occasional attendee question posed in relation to the discussion being given.
Available for listening in streaming 64kbps MP3 format, Part 2 runs for 16m41s (7.8MB); please note that due to the approach to recording, its technical quality is not ideal even after numerous post-production efforts but is by and large listenable. Part 3 is scheduled to be published on <u>March 5th</u>.
In <a href="http://convention.apolyton.net/audio/firaxis_qa2.m3u" TITLE="Click to Listen">the second</a> of five parts, Johnson picks up <em>Civ</em>'s story with <em>CivIII</em> with Caudill and Meier joining in part way through. The three also respond to the occasional attendee question posed in relation to the discussion being given.
Available for listening in streaming 64kbps MP3 format, Part 2 runs for 16m41s (7.8MB); please note that due to the approach to recording, its technical quality is not ideal even after numerous post-production efforts but is by and large listenable. Part 3 is scheduled to be published on <u>March 5th</u>.