Announcement

Collapse
No announcement yet.

Forum Wars II - Match # 4 Turn Thread

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Forum Wars II - Match # 4 Turn Thread

    *************************************

    Post your turns to:

    http://www.planetacol.com/ubb/Forum1/HTML/000404.html


    *************************************

    Note that this is a SMAC game

    Players in turn order:

    JAMiAM - ACOL ( iamjamiam@yahoo.com; Boardgamer@home.com )
    Blarney - CGN ( bbarbeau@home.com )
    Misotu - 'Poly ( misotu_gaming@yahoo.co.uk )
    Fistandantilus - ACOL ( tencati@iol.it )
    Provost - CGN ( R.Harrison@medschool.hull.ac.uk )
    big_canuck - 'Poly ( kckhnsn@mnsi.net )


    Rules reminder:

    • Communications - none till contact, obtain commlink, or build EG (team mates can communicate from the beginning)
    • Total freedom in Design Workshop (upgrades anytime, during turn or on-field)
    • Retro-engineering - OK, except for using the probe rover chassis before discovering Doc. Mobility
    • SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
    • Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
    • Stockpiling in Qs anytime - OK
    • Crawlers Upgrade anytime - OK (see Design Workshop, earlier)
    • Probe actions: Must choose vendetta option when probing other players, rebuke when probing pactmates (OK to probe teammate at any time)
    • Demanding withdrawal through the menus rather than by negotiation is prohibited
    • Bribing (or accepting bribes) for votes through the diplomatic channel box by clicking on the faction leader's picture is prohibited (must be conducted by diplo message or e-mail)
    • Multiple drops - cannot use the right click mouse feature to extend range of drop units beyond the 8 tiles (pre Space Elevator)
    • Base growth through Colony Pods - can be used to increase a base size up to the applicable pre-facility limit, but cannot be used to breach that limit without the facility being built.
    • Psi units cannot be assigned multiple waypoint patrol routes (to avoid instant demon boil bug)
    • Cannot accept pending treaties/pacts after declaring vendetta in the same turn
    • Cannot change an infiltrated faction's workers to specialists, for example by using the F4 screen (or the bases icon of the F2 screen)
    • SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)


    2102 has been sent to JAMiAM

    Good luck all

    G.
    Last edited by Googlie; October 14, 2001, 15:09.
Working...
X