How could it be cost-effective at all ? Think of all the boats you'll be building... No matter what you do, you're better off producing a bunch more of trawlers, and accepting the loss of a few (which will be easily replaced).
I like the carrier hidden in fungus strategy, but that ability comes much too late to be of any use in most games.
Aredhran
I like the carrier hidden in fungus strategy, but that ability comes much too late to be of any use in most games.
Aredhran
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