Right on, b_c
And don't forget sea crawlers - if you put a kelp farm on a sea nutrient square, and if that base has the aquafarm improvement, the resulting pop booming is awesome - and turn these extra pops immediately into librarians/empaths/transcendii according to your tech status at the time
(and do the same with the ocean energy squares - build tidal harnasses on them and crawl the energy to a coastal science base and watch the multiplicative effect take hold)
G.
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