::WHINE!:: I don't like when random events want to hurt me so bad. They're always so mean to me!
More seriously...I am one of the few wuzzes on this forum who isn't too fond of random events. Alpha Centauri is for me a game about having a superior strategy and planning, and predicting what the other factions are capable of, and drawing that into the plan. However, the randomness of a comet dropping on my biggest city has nothing to do with a bad strategic choice I made. It's just bad luck. I know bad luck is part of my real world and is realistic, but that doesn't mean I want to deal with it in a (rather unrealistic) game where I want to have fun. So in am not the biggest fan of increasing the luck factor in the game or punishing a group that was well played.
I also disagree that random events hurt momentum players more than it hurts builders. A builders biggest asset are his bases. If one gets struck by a crop failure and thus loses 10 rounds of productivity along with 10 sizes of population, then one's building effort isn't exactly rewarded.
A momentum player's biggest asset is his army. If one of his bases' pop gets halved, that doesn't stop his army of impact rovers rolling over me. And I have yet to see the random event that reduces the morale of all militairy units to green or drops the weapon level of all rovers back to machine guns.
But since everybody is so fond of it, I haven't got much other choice than to join MP games where random events are on. However, in SP, I prefer to wuzz out. And not feel the slightest guilt about it. So there! Enough whining for today!![](http://apolyton.net/forums/smile.gif)
-joer.
More seriously...I am one of the few wuzzes on this forum who isn't too fond of random events. Alpha Centauri is for me a game about having a superior strategy and planning, and predicting what the other factions are capable of, and drawing that into the plan. However, the randomness of a comet dropping on my biggest city has nothing to do with a bad strategic choice I made. It's just bad luck. I know bad luck is part of my real world and is realistic, but that doesn't mean I want to deal with it in a (rather unrealistic) game where I want to have fun. So in am not the biggest fan of increasing the luck factor in the game or punishing a group that was well played.
I also disagree that random events hurt momentum players more than it hurts builders. A builders biggest asset are his bases. If one gets struck by a crop failure and thus loses 10 rounds of productivity along with 10 sizes of population, then one's building effort isn't exactly rewarded.
A momentum player's biggest asset is his army. If one of his bases' pop gets halved, that doesn't stop his army of impact rovers rolling over me. And I have yet to see the random event that reduces the morale of all militairy units to green or drops the weapon level of all rovers back to machine guns.
But since everybody is so fond of it, I haven't got much other choice than to join MP games where random events are on. However, in SP, I prefer to wuzz out. And not feel the slightest guilt about it. So there! Enough whining for today!
![](http://apolyton.net/forums/smile.gif)
-joer.
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