I have noticed this in the last few games I have been playing. Both games, my Planet has been max mindworm capture.
After I get about 20 or so mindworms, my ability to capture more drops to around nil. I maybe capture 1 in 20, not even. I like to have little 'mindworm farms,' patches of fungus patrolled by worms to kick up more worms and launchers so I can harvest credits. After doing this for a few hundred turns, both games, I began to notice that the percentage to capture more native life decreases dramatically the more native life I had.
Anyone else notice this? Is this a bug, or some feature that I'm not aware of?
After I get about 20 or so mindworms, my ability to capture more drops to around nil. I maybe capture 1 in 20, not even. I like to have little 'mindworm farms,' patches of fungus patrolled by worms to kick up more worms and launchers so I can harvest credits. After doing this for a few hundred turns, both games, I began to notice that the percentage to capture more native life decreases dramatically the more native life I had.
Anyone else notice this? Is this a bug, or some feature that I'm not aware of?
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