Hi there! How heavy should I go with the air units? I am planning to build an air force for my UoP faction, which is besieged on the north by the Peacekeeper (and what is left of Deidre). With the dissolution of the Gaian forces, it seems to be that Lal would go after me within the next 25 turns. Since with my excellent research, I already have the Impact Plasma Rover on the prototype production (and its Arty counterpart) and air power have became available. Should I build some air bases or station the planes in one or two seperate bases? I think I would build a forward Aerospace outpost with some garrison units on it, then use it to spear head my air superiority assualt.
Oh and what is the advantage Choppers have over the jets? I found them lack of fuel compare to the Jets (I had several exploded on me while flying cross strait beach assualt missions in my previous game).
Second question is, when an assualt unit attacks a target, would superior armor help the attacker in anyway or armors are just used for defense attacks? If so, then it would be less important to mount heavy armor onto assualt jets since they always leave the scene before enemy can retailiate.
Hmm, the peace keepers would soon taste my Gatling Needle jets!
Vic
Oh and what is the advantage Choppers have over the jets? I found them lack of fuel compare to the Jets (I had several exploded on me while flying cross strait beach assualt missions in my previous game).
Second question is, when an assualt unit attacks a target, would superior armor help the attacker in anyway or armors are just used for defense attacks? If so, then it would be less important to mount heavy armor onto assualt jets since they always leave the scene before enemy can retailiate.
Hmm, the peace keepers would soon taste my Gatling Needle jets!
Vic
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