ARRRRGH!
Sorry...I feel much better now....
Finally, the editing is done. The last coat of wax has been applied, and the SMAX guide is ready to go to formatting. Whew....there were times when I wasn't sure I'd be able to finish the thing...sheesh....
Below, you'll find the new organizational table and some odd facts:
Organizational table:Table of Contents
Chapter One – Bright Beginnings
Differences between SMAC and AC (Pg. 5)
Optional Rules (Pg. 9)
Defining some Key Terms (Pg. 12)
The Factions, Discussed (Pg. 17)
Chapter Two – The Early Game
Early Expansion and Growth (Pg. 56)
Terraforming 101 (Pg. 63)
Meet The Supply Crawler (Pg. 67)
Early Secret Projects (Pg. 74)
Comparative Turn Advantage (Pg. 79)
Chapter Three – Something Wicked This Way Comes
Getting Ready For The Bad Guys (Pg. 93)
The Mechanics of Battle (Pg. 105)
Basic Combat Theory (Pg. 110)
Chapter Four – Early Game Units
Ground Pounders-N-Garrisons (Pg. 119)
Attack Troopers (Pg. 123)
Naval Power (Pg. 125)
Covert Ops (Pg. 130)
Chapter Five – The Middle Game
Growth in the Middle Game (Pg. 134)
Terraforming 201 (Pg. 140)
More on the Supply Crawler (Pg. 146)
Secret Projects of the Middle Game (Pg. 148)
Chapter Six – Mid-Game Units
New & Improved Ground Pounders-N-Garrisons (Pg. 155)
Rovers and Hovertanks (Pg. 157)
Needlejets and Choppers (Pg. 157)
Advanced Naval Capabilities (Pg. 158)
Missiles (Pg. 159)
The Space Race (Pg. 163)
Chapter Seven – The Art of War
Organizing your Offense/Defense (Pg. 164)
Advanced Combat Tips & Strategies (Pg. 171)
Zones of Control (Pg. 184)
Chapter Eight – The Metagame (Pg. 189)
Chapter Nine – All Good Things…. (Pg. 195)
Indexes
“Thing” List (Pg. 198)
Vel’s Goodie Bag (Pg. 204)
List of How-To’s (Pg. 208)
Unit Rush Build Hurry Chart (Pg. 209)
Unit Cost per Mineral Chart (Pg. 210)
SP Challenge Games (Pg. 211)
Facts and Figures:
76,429 words
224 Pages (single spaced, double spacing between paragraphs, meaning that the actual book will likely be about this same number of pages....I'm guessing here....don't know that for a fact, but my first book was double spaced, and it (the book version) turned out to be approximately 2/3's of the number of pages as the double spaced text I submitted to formatting).
What wasn't included:
No stuff on the "black ops" project that I still have in my head. Mostly because there just wasn't sufficient time to play out the number of games that would have been necessary to get some good examples, but it's definately something I'm intrigued by, and I think there's a place for it.
Next project: Now that the SMAX guide is ready for the formatters, I'm taking a few days off...my brain hurts...lol. But after a bit of R&R, I've got two more SMAC-related projects I'd like to finish up....stuff that was started a long time ago and just....never finished.
First, the "City of Hope" story in the SMAC fiction thread. It's completion is long overdue....
Second, I'm going to revisit the splinter factions, create a custom map, and if I can find a way to, change the text blurbs buried in the heart of the game to create an entirely new story. Don't know how much success I'll have with that, because I don't really know if the text blurbs can be changed, but I've got some ideas, and.....
For now though, I'm going to leave work, rent a movie or two, stop by Baskin Robbins for some ice cream, and celebrate the guide's completion.
-=Vel=-
Sorry...I feel much better now....
Finally, the editing is done. The last coat of wax has been applied, and the SMAX guide is ready to go to formatting. Whew....there were times when I wasn't sure I'd be able to finish the thing...sheesh....
Below, you'll find the new organizational table and some odd facts:
Organizational table:Table of Contents
Chapter One – Bright Beginnings
Differences between SMAC and AC (Pg. 5)
Optional Rules (Pg. 9)
Defining some Key Terms (Pg. 12)
The Factions, Discussed (Pg. 17)
Chapter Two – The Early Game
Early Expansion and Growth (Pg. 56)
Terraforming 101 (Pg. 63)
Meet The Supply Crawler (Pg. 67)
Early Secret Projects (Pg. 74)
Comparative Turn Advantage (Pg. 79)
Chapter Three – Something Wicked This Way Comes
Getting Ready For The Bad Guys (Pg. 93)
The Mechanics of Battle (Pg. 105)
Basic Combat Theory (Pg. 110)
Chapter Four – Early Game Units
Ground Pounders-N-Garrisons (Pg. 119)
Attack Troopers (Pg. 123)
Naval Power (Pg. 125)
Covert Ops (Pg. 130)
Chapter Five – The Middle Game
Growth in the Middle Game (Pg. 134)
Terraforming 201 (Pg. 140)
More on the Supply Crawler (Pg. 146)
Secret Projects of the Middle Game (Pg. 148)
Chapter Six – Mid-Game Units
New & Improved Ground Pounders-N-Garrisons (Pg. 155)
Rovers and Hovertanks (Pg. 157)
Needlejets and Choppers (Pg. 157)
Advanced Naval Capabilities (Pg. 158)
Missiles (Pg. 159)
The Space Race (Pg. 163)
Chapter Seven – The Art of War
Organizing your Offense/Defense (Pg. 164)
Advanced Combat Tips & Strategies (Pg. 171)
Zones of Control (Pg. 184)
Chapter Eight – The Metagame (Pg. 189)
Chapter Nine – All Good Things…. (Pg. 195)
Indexes
“Thing” List (Pg. 198)
Vel’s Goodie Bag (Pg. 204)
List of How-To’s (Pg. 208)
Unit Rush Build Hurry Chart (Pg. 209)
Unit Cost per Mineral Chart (Pg. 210)
SP Challenge Games (Pg. 211)
Facts and Figures:
76,429 words
224 Pages (single spaced, double spacing between paragraphs, meaning that the actual book will likely be about this same number of pages....I'm guessing here....don't know that for a fact, but my first book was double spaced, and it (the book version) turned out to be approximately 2/3's of the number of pages as the double spaced text I submitted to formatting).
What wasn't included:
No stuff on the "black ops" project that I still have in my head. Mostly because there just wasn't sufficient time to play out the number of games that would have been necessary to get some good examples, but it's definately something I'm intrigued by, and I think there's a place for it.
Next project: Now that the SMAX guide is ready for the formatters, I'm taking a few days off...my brain hurts...lol. But after a bit of R&R, I've got two more SMAC-related projects I'd like to finish up....stuff that was started a long time ago and just....never finished.
First, the "City of Hope" story in the SMAC fiction thread. It's completion is long overdue....
Second, I'm going to revisit the splinter factions, create a custom map, and if I can find a way to, change the text blurbs buried in the heart of the game to create an entirely new story. Don't know how much success I'll have with that, because I don't really know if the text blurbs can be changed, but I've got some ideas, and.....
For now though, I'm going to leave work, rent a movie or two, stop by Baskin Robbins for some ice cream, and celebrate the guide's completion.
-=Vel=-
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