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Flamefest III - The Final Insult
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So I guess we will be PMed the login info and starting civ here in the next 2 days?
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Originally posted by Zoid View PostNo worries, I'm at Darmstadt
In mid-late 70's was stationed in Crailsheim, 40 Klicks from Ansbach..anywhere near Zoid?
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The city of Darmstadt was founded by the Counts of Katzenelnbogen [/Wikipedia]
Cat's Elbows?
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If you're not at war yet, you can start a war and take it out IF you haven't finished your turn already. ie you didn't move that warrior when playing your turn and pressed "end turn". The other guy plays after you and moves his settler within your warrior's range, sees you played your turn already so decides he doesn't need to move a protecting unit over it.Originally posted by Grandpa Troll View PostSo is this to say i have a warrior..find a settler from an enemy unprotected..I cannot take him out?
If you would take out that settler before the next turn lapses, I would consider that shady.
Technically, it depends who plays first when you're at war. If the other player is first to play and pressed "end turn", you're free to enter the hut compared to your war oppenent.Originally posted by Grandpa Troll View PostI have a warrior...find a hut..I "can" or Cannot enter the goody hut when at war?
Of course, if say you moved that warrior adjacent to the hut and spot a unit from a third player next to it and that third player already finished his turn, you have to wait on the third player until he moved that particular unit. The third player was first in the neighbourhood so to speak.
If you decide to start a war at that point, you're entirely in your right to attack that single unit (or empty town, idling worker, fishing boat, whatever...). But if you're already at war, it depends who plays first of the two opponents. That's why at the start of hostilities its best to agree with your opponent on who plays first. Usually the attacker is supposed to make the effort of contacting the other one, and a wise war-starter only begins an attack on his most convenient playtime.Originally posted by Grandpa Troll View PostI have three warriors..see a single enemy, I can or cannot attack with all my warriors when at war or say..decide to start a war?
This said, perhaps its best to adjust de double move time limit a bit. Instead of 24 hours change it to half the turn timer. Half of 36 hours is 18 hours...
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Thanks for clarification on the infamous double move.
I prefer 24 hour time, but given the choice between 36 and 48 i'll take 36.
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