The goal of this first Apolyton University course is simple: to help us learn more about how Civilization IV works and get used to the game’s strategies. Toward that end, it will include multiple scenarios, with players able to play as many or as few of them as they want to and have time for before we are ready to start our second course.
Note that since we are just starting to learn the game, reports of unsuccessful strategies can be just as valuable as reports of successful strategies because we need to learn what doesn’t work as well as what does work. Even if players find themselves in a hole where they do not want to try to finish a game, they are encouraged to report what happened up to the point where they decided to quit. Players are also welcome to play the same scenario multiple times if they want to compare how they do with different strategies on the same map.
As the scenarios are developed and DAR (During Action Report) threads are opened up, links will be added to this thread. The download thread names should follow the pattern.
AU 141A: Introduction to Civ IV Scenario A
AU 141B: Introduction to Civ IV Scenario B
...
Edit: Arrian was going to set up a scenario, but there were some problems getting it set up properly so we're on hold for the moment. My copy of the game was shipped Monday (due to Amazon's being very slow to ship my preorder) and was last tracked in Atlanta earlier today, so hopefully I'll get it tomorrow or Saturday and be able to set up a scenario within a day or two after I get it if Arrian doesn't beat me to it.
We'll also need During Action Report (DAR) threads for each game of the form
AU 141A DAR 1 - 4000 BC - 1500 BC
AU 141A DAR 2 - 1500 BC - 0 BC
AU 141A DAR 3 - ??? - ???
…
(We still need to determine the exact cutoffs; I’m just guessing at what we might want for the first two, and I’m not sure what we’ll want for the others. We can refine our ideas of how the DARs should break down as the course progresses.)
Note that since we are just starting to learn the game, reports of unsuccessful strategies can be just as valuable as reports of successful strategies because we need to learn what doesn’t work as well as what does work. Even if players find themselves in a hole where they do not want to try to finish a game, they are encouraged to report what happened up to the point where they decided to quit. Players are also welcome to play the same scenario multiple times if they want to compare how they do with different strategies on the same map.
As the scenarios are developed and DAR (During Action Report) threads are opened up, links will be added to this thread. The download thread names should follow the pattern.
AU 141A: Introduction to Civ IV Scenario A
AU 141B: Introduction to Civ IV Scenario B
...
Edit: Arrian was going to set up a scenario, but there were some problems getting it set up properly so we're on hold for the moment. My copy of the game was shipped Monday (due to Amazon's being very slow to ship my preorder) and was last tracked in Atlanta earlier today, so hopefully I'll get it tomorrow or Saturday and be able to set up a scenario within a day or two after I get it if Arrian doesn't beat me to it.
We'll also need During Action Report (DAR) threads for each game of the form
AU 141A DAR 1 - 4000 BC - 1500 BC
AU 141A DAR 2 - 1500 BC - 0 BC
AU 141A DAR 3 - ??? - ???
…
(We still need to determine the exact cutoffs; I’m just guessing at what we might want for the first two, and I’m not sure what we’ll want for the others. We can refine our ideas of how the DARs should break down as the course progresses.)
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