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Scenario Making - No Limits, In-Game Editor and Scripted Events

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  • Scenario Making - No Limits, In-Game Editor and Scripted Events

    It would be very nice indeed if the various limits (maximum city population, maximum number of units, maximum map size, maximum number of civilization, maximum number of unit types, maximum number of terrain types, etc.) were set very, very high indeed. These limits can hamper the creation of scenarios, partucularly large scenarios - I certainly had that problem in Civilization 2 - The Gold Edition.

    In Civilization 3, I never even bothered creating scenarios. The out of game editor was actually a major turn-off, since it is frequently much easier to create scenarios through a combination of playing and editing/modification than through an editor alone. Hence, I would strongly recommend an in-game scenario editor for Civ IV.

    I don't think I need to say anything on scripted events - so many people are calling for them already... so I will merely add another vote to that call.
    Rome rules
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