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Modifying Air superiority Damage?

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  • Modifying Air superiority Damage?

    Hey guys,
    I want to allow attacking Fighters to be able to engage enemy air superiority patrols so that they can clear the way for bombers to come in. As it stands, an interceptor will win 99% of the time no matter what.

    In Civ3, i was able to do this by making their defence/strength identical so that I could send in my fighters to engage their interceptors and use their attack values to form the result.

    But in Civ4, a figher with 1 strength will beat a jet fighter with 24 strength. Basically the "intercept" mission overrides all strengths and will shoot down fighters no matter what without a fighting chance.

    Anyone know how I can edit this so that you can use fighters to take out enemy interceptors?

    Thanks
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