Originally posted by MxM
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Gods and Kings : show of hands who is going to buy it
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Originally posted by Lambiorix_be View PostI always play huge maps because I love to build a massive amount of cities and if I am at war only a relative small number of cities need to concentrate on units.The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts.
-- Bertrand Russell
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Originally posted by MxM View PostJust out of curiosity, why normal and small maps are no go for you? I personally prefer those, because otherwise the game become tedious (has nothing to do with turn length, just to conquer everyone or to interact with 16 civs is more than I need for optimal experience) What difference does it make if it is 16 civs instead of 6 or 8? 8 is large number enough, that even after you conquered a couple, you still have a couple of strong civs, and many less strong ones... So why large and huge maps? What do you get from those?
Mike
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Originally posted by mkorin View PostI like to play random size because each size has different challenges.The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts.
-- Bertrand Russell
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Originally posted by MxM View PostThis is what I am trying to understand, though. What set of challenges is present on huge map, that can not be reproduced on large or normal maps?
Mike
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I can not see myself not bying it. Civ series is my all time favorite franchise so I am like "Shut up and take my money" even if I do not expect anything ground braking. It still should improve Civ 5.
Meanwhile "Warlock: Master of the Arcane" is growing more and more on me. I may even miss Diablo 3 lunch, untill I finish the current game in it (it can be quite long). It is like Civ meets Majesty games (also my favorite franchise), with the intensity of Civ revolution, but with variety and magic of MoM. And it is only $20!!!The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts.
-- Bertrand Russell
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Originally posted by Burticus View PostI watched the gameplay video for that. Looks like Civ 5 combat with a D&D theme. Sadly the combat is my least favorite part of Civ 5... is it 1UPT? hehThe whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts.
-- Bertrand Russell
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Originally posted by MxM View PostThis can be adjusted by the number of civs per world. You do not have to modify the world size for that. If you have twice less civs, the average civ size can be twice larger before it contact the other civ.
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After balancing the AI cheats and my dominating the land, I had recent finished a very good game of Civ 3. And I was thinking the new add on might develop some of the better aspects of Civ 4 and Civ 5 . . . I am away from the Internet from time to time, so I hope this edition is not depended upon getting online as is Civ 5 since I have had some nice games using Civ 5. Sometimes, it depends all on the maps.
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