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Thread: Turns (Classic Game Smac I)

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    Kratylos
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    Turns (Classic Game Smac I)

    Welcome
    Turn sent to gainas
    Best regards,
    Kratylos
    www.civ.org.pl

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    Minute Mirage
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    You sent the turn to me, but I play the University, not Gaians. Please send the turn to Flubber: xxxxsharris4141@yahoo.comxxxx without the x's.

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    Flubber
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    No turn seen here yet

  4. #4
    Kratylos
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    turn send to minutemirage@hotmail.com


    sorry re-send to sharris4141@yahoo.com
    Last edited by Kratylos; October 21, 2003 at 10:42.
    Best regards,
    Kratylos
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  5. #5
    Minute Mirage
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    Originally posted by Kratylos
    turn send to minutemirage@hotmail.com
    That's indeed my address, and I received the turn, but Flubber is playing the Gaians so he should get the save. Anyway, I sent the turn onward to Flubber.

  6. #6
    Flubber
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    and now I have it twice LOL-- will be passed onward in a couple of minutes

  7. #7
    Minute Mirage
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    2101 sent to Kratylos of the Spartans.

    ----

    What rules are we using by the way?

  8. #8
    Flubber
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    2101 to Minutemirage

    Oh for ease of reference

    Kratylos - Spartans. (krawczykm@plusnet.pl)
    Net Warrior - PeaceKeepers (Billci54@hotmail.com)
    Flubber - Gaians (Sharris4141 AT yahoo DOT com
    Minute Mirage - University minutemirage AT hotmail DOT com



    ALSO please please please use a more descriptive filename than "turn1"-- THe naming convention most commonly used is gamename-player-year so the turn I sent was "classic-minute-2101". I ask that you all adopt this method for naming files. Remember minutemirage that you will do the year change so your outgoing turn should be classic-kratylos-2102.

    Other points

    1. who are we sending passwords too?? There is nothing worse than having a good game going and not being able to continue when someone disappears.

    2. There are a number of settings and preferences that carry over from turn to turn. I have changed some of them to what I prefer ,( map grid on, fog of war on etc etc). Any of us can tinker with these to how we want to view and play the game as we want EXCEPT

    -- ALWAYS investigate MONOLITH should never be turned on
    -- any and all options related to automatic moving of units ( such as aircraft at fuel limits automatically returning to base) should always be OFF--

    3. I don't see mentioned what rules we are playing--There are variations . . . Are we playing with the apolyton " tournament rules". If we are, I would like to clarify two points

    a) are we playing with stockpile energy on--
    b) Were people agreed that only one human controlled faction can win
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  9. #9
    Minute Mirage
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    Originally posted by Flubber
    I ask that you all adopt this method for naming files. Remember minutemirage that you will do the year change so your outgoing turn should be classic-kratylos-2102.
    Umm... shouldn't Net Warrior be doing this? Turn order:

    Flubber - Gaians (Sharris4141 AT yahoo DOT com
    Minute Mirage - University minutemirage AT hotmail DOT
    Kratylos - Spartans. (krawczykm@plusnet.pl)com
    Net Warrior - PeaceKeepers (Billci54@hotmail.com)

    Originally posted by Flubber
    Other points

    1. who are we sending passwords too?? There is nothing worse than having a good game going and not being able to continue when someone disappears.
    DilithiumDad suggested Mongoose in the other thread, what about him? Any reliable player is fine with me, and I agree that we need to find someone.

    Originally posted by Flubber

    3. I don't see mentioned what rules we are playing--There are variations . . . Are we playing with the apolyton " tournament rules". If we are, I would like to clarify two points

    a) are we playing with stockpile energy on--
    b) Were people agreed that only one human controlled faction can win
    Both a) and b) are fine with me, even if a) provides a little more micromanagement.

  10. #10
    Flubber
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    Sorry

    I thought we were already listed in turn order . . . I play classic so infrequently that the idea that the order of the factions is set or regular is foreign to me LOL.

    I don't find that using stockpile adds much micromanagement at all-- I just add it after every unit when I start the unit . .. before I was even aware of this bug I used to place stockpile in the queue after units as a reminder to change the build orders. I like the additional energy and believe it speeds up the game a little.

  11. #11
    Minute Mirage
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    Originally posted by Flubber
    Sorry

    I thought we were already listed in turn order . . . I play classic so infrequently that the idea that the order of the factions is set or regular is foreign to me LOL.
    Me too, I spent a good while wondering why I couldn't choose Progenitor Psych as the next tech. Actually, I think I last played a classic SMAC game about three years ago. Btw, we are using the 5.0 patch, aren't we?

    Originally posted by Flubber
    I don't find that using stockpile adds much micromanagement at all-- I just add it after every unit when I start the unit . .. before I was even aware of this bug I used to place stockpile in the queue after units as a reminder to change the build orders. I like the additional energy and believe it speeds up the game a little.
    I'm not used to placing SE in queues like you are, but the democracy game is changing my ways. I think the industrious factions benefit more from this bug than the others, but like I said, using this is fine with me.

  12. #12
    Flubber
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    Agreed-- It probably most benefits the Hive as their PS/planned social choices make it good for them to have a LOT of units-- but since none of us are playing the Hive, I don't think it makes a big difference
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

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    Net Warrior
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    "Classic 2102 to Gaians" is the way I like to send my saved moves out as The Peacekeepers. If there's a strong objection, please let me know.
    Both a and b are ok with me. I'm also playing the v5.0 patch.

    Net Warrior

  14. #14
    Flubber
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    Originally posted by Net Warrior
    "Classic 2102 to Gaians" is the way I like to send my saved moves out as The Peacekeepers. If there's a strong objection, please let me know.
    Net Warrior
    NO objection-- anything sufficiently descriptive is fine-- -- I just like to put the recipient players name ( instead of the faction name) in there as a reminder so that when I am opening it or zipping it I know who the turn is for. With about a dozen Pbems in progress, I have to think for a second about which faction I am ( I am currently playing as the Gaians, Drones, Hive , Uni, Morganites, Angels, Pirates, Believers)--

    I believe I am fully patched, never had an issue. IIRC doesn't the latest SMax patch incorporate the corresponding patch for SMAC.

  15. #15
    Flubber
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    Rule point

    Since the Ultimate Builders Map is a " known map", we must all feel free to take a look at all the terrain features of this map ( by downloading or opening up a blank copy). THis makes things equally fair to people that have played the map before and those that have not.

    I am playing this map at the moment in another PBEM so I couldn't avoid looking at it even if I wanted.

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    Net Warrior
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    I wanted to download it (the map) and have a look but the link I had didn't work. I tried CGN too but that didn't work either. Can you provide a working link?

    Net Warrior
    Last edited by Net Warrior; October 21, 2003 at 19:48.

  17. #17
    Rubin
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    Flubber: Sorry to break in, but the SMACX patch v2.0 does NOT upgrade SMAC to v5.0. You need to install the Win2000/XP compatibility patch too. Otherwise, your maintenance costs will be wrongly calculated (you'll only pay 1/3 of the actual upkeep costs). I believe you can patch it on top of the v2.0.

  18. #18
    Minute Mirage
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    Originally posted by Flubber
    Rule point

    Since the Ultimate Builders Map is a " known map", we must all feel free to take a look at all the terrain features of this map ( by downloading or opening up a blank copy). THis makes things equally fair to people that have played the map before and those that have not.

    I am playing this map at the moment in another PBEM so I couldn't avoid looking at it even if I wanted.
    Aren't we playing the standard map of planet in this first game? DilithiumDad's map was supposed to be used in the second game.

  19. #19
    Flubber
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    I thought we were on the ultimate builders map but either way is fine

  20. #20
    Flubber
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    Who has the turn ?? It appears that the last posted pass was to kratylos about 30 hours ago.
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  21. #21
    Minute Mirage
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    Originally posted by Flubber
    Who has the turn ?? It appears that the last posted pass was to kratylos about 30 hours ago.
    Like I posted earlier, I've sent the turn to Kratylos.

    Flubber, have you installed the "Alpha Centauri Win 2000/XP Compatibility Update"? This is the 5.0 patch and it's available here. Everyone should have it installed.

  22. #22
    Kratylos
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    Originally posted by Flubber
    Who has the turn ?? It appears that the last posted pass was to kratylos about 30 hours ago.

    wait for game turn.
    Best regards,
    Kratylos
    www.civ.org.pl

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    Minute Mirage
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    Originally posted by Kratylos



    wait for game turn.
    Resent to krawczykm AT plusnet DOT pl. I first sent the save to kratylos AT civ DOT org DOT pl, the address from which I received your first email. Sorry for the mix-up.

  24. #24
    Kratylos
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    sent turn to PK.
    Best regards,
    Kratylos
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    Net Warrior
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    Turn received but I'm leaving for work in 5 minutes....

  26. #26
    Flubber
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    I downloaded the compatibility patch-- Does that mean that everyone in all my games need it now?? What impacts will it have if someone does not?
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  27. #27
    Minute Mirage
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    Originally posted by Flubber
    I downloaded the compatibility patch-- Does that mean that everyone in all my games need it now?? What impacts will it have if someone does not?
    The answer to both: I don't know.

    I did try to search for the answer and I found some threads concerning the matter:

    http://apolyton.net/forums/showthrea...threadid=84608

    http://apolyton.net/forums/showthrea...39#post2202039

    http://apolyton.net/forums/showthrea...ighlight=patch


    This is what qwillybj said about the matter:

    Originally posted by gwillybj
    Also re the XP patch: All players in a MP game must use it, or none must use it; if one player in a 2-player PBEM has the patch and the other doesn't, the saves from either player will not be read correctly by the other's version (v4 by v5 and v5 by v4).
    However, if I understood things correctly, you played your first turn without the 5.0 patch and yet I was able to open it? In any case, I really wouldn't want to play without the 5.0 patch since the bugs it fixes are very important. If this means we have to restart the game, I'd say we should do it.

  28. #28
    Net Warrior
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    2102 to Flubber

  29. #29
    Flubber
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    I received the turn and will play in a couple of hours--hmmm I assume that some of my opponents (playing smax ) would have had XP

    Is this an issue only with Smac ??
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  30. #30
    Minute Mirage
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    Originally posted by Flubber
    I received the turn and will play in a couple of hours--hmmm I assume that some of my opponents (playing smax ) would have had XP

    Is this an issue only with Smac ??
    Yes this is only an issue with SMAC. The SMAX 2.0 patch is "fully patched", but the SMAC 4.0 misses some essential bug fixes, like the GA pop boom fix and maintenance bug. Therefore, the 5.0 patch (XP patch) is needed in order to be able to GA pop boom in SMAC.

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