You can always win by Transcend regardless how aggressively you play.Originally posted by lord of the mark
Ok, so im still playing as deirdre on thinker level.
Im clearly number 1, and could just go to crush everyone, but I want to transcend, so im playing as pacifist as possible - er, reasonable - never declare vendetta on anyone, always accept truce if i can get it without a bribe.
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As an extreme example of winning by Transcending yet not being a pacifist:
If you want (it gets kinda boring) -
- Take over almost the whole world
- Eliminate all the other factions except one
- Don't Pact with the sole surviving other faction (the game will end if you do)
- Leave it at least one base
By that time you will have raced through all the techs and will be able to build every SP you want.
On a couple of games I had so much cash that I built the Voice of Planet one turn and then Ascent to Transcendence the next turn (that takes a lot of cash).
I know the above works on Transcend difficulty with SMAC; I assume it will work with SMACX and on difficulty levels different that Transcend.
Mead
P.S. When people report getting very high scores; I believe they use the above tactics.
BTW: Regardless of whether I'm a pacifist or not I build ODP's as soon as possible and I don't build PB's. If I were to build PB's I would definitely not place them in a base I couldn't stand losing. In the few games I made PB's the game always wanted to PB the bases they were in (PB's are PB magnets).
I've never made an airbase, but one of these times I'm going to make one and see if I can base a PB there.





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