not bad... I didn't know there's usually no open land left though.. sounds disappointing, makes colonization scenarios in a standard game less likely... but then, stories like this make it look a bit different
what kind of ressources are on that land then?





because I got stuck between two civs on my main continent. Any new expansion anywhere other then within a few dozen tiles of your core civ I've found is almost useless because of the inability to get any production going. I've had to rush buy harbors just so that I don't have to wait 80 turns to get the new resources available to me. Is your game any different?
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